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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,590online PAX33,807playing OCC2,855with players WIPED 3H67
MODModded traffic
Callsign

DIE11435

Die Tafelrunde Testserver

Offline 149.202.67.232:29015 checked 10h ago

vanillamoddedcarbon
Clearance · join
Players now 1/ 10 10% full
7-day average1peak 1
Rank#11,435top 51%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
00.250.50.75120:0021:0019:00Wiped Mon 26 Oct, 20:42 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct12 Oct16 Oct21 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:42 UTC1d ago – – running 1
Thu 15 Oct, 20:00 UTC12d ago 1 – 11 days 1
Sun 11 Oct, 15:43 UTC16d ago 1 held half 4.2 days 0
Sun 27 Sep, 16:37 UTC30d ago 1 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Die Tafelrunde Testserver appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Die Tafelrunde Testserver: Modded servers, tracked live. These filters surface it on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags mean that Die Tafelrunde Testserver is listed under?

Listed for the server browser to read, Die Tafelrunde Testserver publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Die Tafelrunde Testserver when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe times are confirmed for Die Tafelrunde Testserver?

Wipe times at Die Tafelrunde Testserver are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 32 hours since this world was made.

Server Details

Is Die Tafelrunde Testserver up, and how does its uptime hold?

Offline: Die Tafelrunde Testserver confirmed offline, last seen 10 hours ago. About 7 minutes ago it restarted last, based on reported uptime. 3 of 168 hours up over the last 7 full days: 2% uptime. The first sighting by Rust Tracker was 27 September 2026.

Which Rust version is confirmed on Die Tafelrunde Testserver?

Rust network protocol 2635 and build 168909 on Linux is what Die Tafelrunde Testserver runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Die Tafelrunde Testserver run?

Average server fps over the last 48 hours: 236, with a low of 236. Buildings, deployables and the rest of the world took it to a maximum of 56,153 entities. It drew as much as 1,661 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does Die Tafelrunde Testserver sit?

No region is published by Die Tafelrunde Testserver. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 149.202.67.232:29015.

Player Count

How many players are on Die Tafelrunde Testserver right now?

Offline: Die Tafelrunde Testserver, last seen 10 hours ago. Over seven days: average 1, peak 1 players. At 19:00 UTC it drew its highest average of the last 48 hours: 1 players.

How does Die Tafelrunde Testserver compare in the rankings?

Seven-day player hours put Die Tafelrunde Testserver at #11,435, within the top 51% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Die Tafelrunde Testserver?

The name of Die Tafelrunde Testserver carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

Which map is confirmed for Die Tafelrunde Testserver?

The map on Die Tafelrunde Testserver is procedural, size 3,500, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

Connect

What is the way to join Die Tafelrunde Testserver?

Open the console in Rust with F1 after starting the game, then type client.connect 149.202.67.232:29015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/2GG4m45EUg.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.