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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,805online PAX79,944playing OCC3,786with players WIPED 3H105
MODModded traffic
Callsign

SNG10255=

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online NA 148.72.141.118:28085 checked 11m ago

2x monthly wipes moddedcarbonpve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#10,255top 46% · #1286 in NA
Last wipe26d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.

The force wipe · high confidence

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:02 UTC FW26d ago 0 – running 0
Thu 1 Oct, 02:10 UTC27d ago 1 – 0.9 days 0
Wed 30 Sep, 19:04 UTC28d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 7/65
  2. 02MOD
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    Players 5/25
  3. 03MOD
    Callsign ZMB020NA · groups of 8+ · 2x · monthly · 4 on average ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E
    Players 3/50
  4. 04MOD
    Callsign SNG017NA · groups of 16+ · 2x · monthly · 4 on average Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x
    Players 6/100
  5. 05MOD
    Callsign DSK038NA · groups of 8+ · 2x · monthly · 2 on average Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

These Rust Tracker lists carry Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: PvE servers, tracked live, 2x Rust servers, tracked live, Modded servers, tracked live, Zombie servers, on radar and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Which tags does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x carry, and what do they mean?

The game's server browser reads these tags from Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): 100 slots on this server; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): The server browser lists it under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x when wipe day lands?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

When does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipe?

Once a month is the wipe rate at Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 26 days 21 hours. A monthly wipe schedule is published in its tags.

Server Details

How reliable is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, and is it online now?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is up and online at this moment. The uptime it reports puts the last restart about 5 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 27 September 2026.

Which Rust build is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x running?

Rust network protocol 2635 and build 168909 is the build on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x run?

Server fps held an average of 240 across the last 48 hours, never below 240. Buildings, deployables and the rest of the world took it to a maximum of 1,125 entities. It drew as much as 2,081 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit?

The NA tag places Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x in North America, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 148.72.141.118:28085.

Player Count

Is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x busy?

Tracking Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: 0 of 100 slots filled. Peak of 1 in the last seven days, average 0 players. At 04:00 UTC it drew its highest average of the last 48 hours: 0 players.

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit in the server rankings?

Seven-day player hours: #10,255 overall for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, top 46% of ranked servers, #1,286 in North America.

Map and Rules

Which settings and rules are confirmed on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The name says it: Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs 2x gather. The group limit is 16 players. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

A procedural map of size 1,500 runs on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

Connect

Which steps join Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Open the console in Rust with F1 after starting the game, then type client.connect 148.72.141.118:28085. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/ypuyhg6vGE.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players 100 slots on this server.
ts16
Group limit Teams are capped at 16.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.