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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,703online PAX41,069playing OCC3,025with players WIPED 3H98
MODModded traffic
Callsign

SNG2638=

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online NA 148.72.141.118:28065 checked 10m ago

2x monthly wipes moddedcarbonpve
Clearance · join
Players now 3/ 100 3% full
7-day average1peak 7
Rank#2,638top 12% · #429 in NA
Last wipe27d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h.

The force wipe · high confidence

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:56 UTC FW27d ago 1 – running 0
Thu 1 Oct, 05:25 UTC27d ago 1 – 0.7 days 0
Wed 30 Sep, 19:05 UTC28d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 7/65
  2. 02MOD
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    Players 6/25
  3. 03MOD
    Callsign ZMB020NA · groups of 8+ · 2x · monthly · 4 on average ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E
    Players 4/50
  4. 04MOD
    Callsign SNG017NA · groups of 16+ · 2x · monthly · 4 on average Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x
    Players 5/100
  5. 05MOD
    Callsign DSK038NA · groups of 8+ · 2x · monthly · 2 on average Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

On Rust Tracker, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sits in these lists: PvE servers, tracked live, 2x Rust servers, tracked live, Modded servers, tracked live, Zombie servers, on radar and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

What do the tags mean that Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is listed under?

Listed for the server browser to read, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts16 (Group limit): Team limit: 16; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): No player fights — the world is the danger; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 6 hours after it.

On what schedule does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipe?

One wipe a month for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 27 days 2 hours. A monthly wipe schedule is published in its tags.

Location and Status

What is the uptime on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, and is it online?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is up and online at this moment. The uptime it reports puts the last restart about 13 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 27 September 2026.

Which Rust build is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x running?

Confirmed for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Average server fps over the last 48 hours: 214, with a low of 134. Buildings, deployables and the rest of the world took it to a maximum of 152,262 entities. Memory peaked at 3,776 MB. A climbing entity count and low fps are what register as lag for players.

What location is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hosted in?

Listed in North America under NA: that is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 148.72.141.118:28065.

Player Count

Is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x busy?

Tracking Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: 3 of 100 slots filled. Peak of 7 in the last seven days, average 1 players. Busiest window in 48 hours: 00:00 UTC, 3 players on average.

What rank does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x carry among Rust servers?

Top 12% of all ranked servers and #429 in North America: Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x ranks #2,638 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The name says it: Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs 2x gather. Up to 16 players per group. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The map on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is procedural, size 3,500, generated by the game. Read the name of its map: Custom Map.

Connect

What is the way to join Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Open the console in Rust with F1 after starting the game, then type client.connect 148.72.141.118:28065. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/ypuyhg6vGE.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Capacity: 100 slots.
ts16
Group limit Team limit: 16.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.