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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,720online PAX60,549playing OCC3,378with players WIPED 3H181
MODModded traffic
Callsign

SNG6096=

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online NA 148.72.141.118:28055 checked 11m ago

2x monthly wipes moddedcarbonpve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 2
Rank#6,096top 27% · #989 in NA
Last wipe27d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5212:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 27% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h.

The force wipe · high confidence

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:49 UTC FW27d ago 1 – running 0
Thu 1 Oct, 05:18 UTC28d ago 1 – 0.7 days 0
Wed 30 Sep, 19:04 UTC28d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign CLN013NA · groups of 24+ · 2x · monthly · 6 on average [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy
    Players 3/65
  2. 02MOD
    Callsign GRN018NA · groups of 8+ · 2x · monthly · 5 on average The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies
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  3. 03MOD
    Callsign ZMB020NA · groups of 8+ · 2x · monthly · 4 on average ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E
    Players 6/50
  4. 04MOD
    Callsign SNG017NA · groups of 16+ · 2x · monthly · 4 on average Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x
    Players 1/100
  5. 05MOD
    Callsign DSK038NA · groups of 8+ · 2x · monthly · 2 on average Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe
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  6. 06MOD
    Callsign SHD061NA · groups of 10+ · 2x · monthly · 2 on average "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS|
    Players 2/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: PvE servers, tracked live, 2x Rust servers, tracked live, Modded servers, tracked live, Zombie servers, on radar and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

How should you read the tags on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Listed for the server browser to read, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): 100 slots on this server; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): No player fights — the world is the danger; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on wipe day?

At their busiest, recent wipes averaged 1 players. 5 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

One wipe a month for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 27 days 12 hours. Tags list a monthly wipe schedule.

Location and Status

How reliable is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, and is it online now?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is up and online at this moment. The uptime it reports puts the last restart about 22 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 27 September 2026.

Which Rust build is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x running?

Confirmed for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

Is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x holding performance?

For the last 48 hours it averaged 238 server fps; the floor was 231. Buildings, deployables and the rest of the world took it to a maximum of 22,125 entities. Peak memory use: 2,736 MB. A climbing entity count and low fps are what register as lag for players.

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit?

The NA tag places Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 148.72.141.118:28055.

Player Count

Is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x busy?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is at 0 players, capacity 100. Peak of 2 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 08:00 UTC, averaging 2 players.

What rank does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x carry among Rust servers?

Seven-day player hours: #6,096 overall for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, top 27% of ranked servers, #989 in North America.

Settings

Which settings and rules are confirmed on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Going by its name, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs 2x gather. Up to 16 players per group. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

Which map is confirmed for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

A procedural map of size 2,500 runs on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, generated by the game. Its map goes by the name Custom Map.

How to Join

What is the way to join Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

To connect: start Rust, press F1, enter client.connect 148.72.141.118:28055 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/ypuyhg6vGE.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players 100 slots on this server.
ts16
Group limit Teams are capped at 16.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.