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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,628online PAX40,486playing OCC2,849with players WIPED 3H130
MODModded traffic
Callsign

CVU12239=

La Cueva Corp. - Hub | Events - Minigames - Levels

Online EU 148.251.134.120:28019 checked 9m ago

moddedoxide
Clearance · join
Players now 0/ 150 0% full
7-day average0peak 3
Rank#12,239top 55% · #2357 in EU
Last wipe28d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 55% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:11 UTC3d ago 3 – running 0
Sat 24 Oct, 20:25 UTC5d ago 3 – 1.9 days 0
Sun 18 Oct, 00:27 UTC12d ago 2 halved by day 2 6.8 days 0
Fri 9 Oct, 13:58 UTC20d ago 4 halved by day 7 8.4 days 3
Thu 1 Oct, 18:08 UTC FW28d ago 6 halved by day 2 7.8 days 0
Fri 25 Sep, 13:58 UTC34d ago 9 halved by day 3 6.2 days 0
Mon 21 Sep, 17:59 UTC38d ago 7 held half 3.8 days 5
Mon 21 Sep, 09:59 UTC38d ago 7 – 0.3 days 1
Mon 21 Sep, 01:59 UTC39d ago 7 – 0.3 days 0
Sun 20 Sep, 17:59 UTC39d ago 8 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 250/300
  2. 02MOD
    Callsign AMI016EU · groups of 12+ · 224 on average R2 - Aim training / Matchmaking / Facechecks - RU Main
    Players 61/400
  3. 03MOD
    Callsign RST025EU · groups of 100+ · 87 on average RustGames.gg | Lucky Pillars - EU 1
    Players 6/400
  4. 04MOD
    Callsign AMI016EU · groups of 12+ · 38 on average R2 - Aim training / Matchmaking / Facechecks - EU Main
    Players 6/400
  5. 05MOD
    Callsign BKR015EU · no group limit · 30 on average [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
    Players 10/50
  6. 06MOD
    Callsign HLC018EU · groups of 200+ · 3 on average A-42 - Helicopter / Minicopter Training
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry La Cueva Corp. - Hub | Events - Minigames - Levels?

These Rust Tracker lists carry La Cueva Corp. - Hub | Events - Minigames - Levels: EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that La Cueva Corp. - Hub | Events - Minigames - Levels is listed under?

Listed for the server browser to read, La Cueva Corp. - Hub | Events - Minigames - Levels publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): The server browser lists it under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on La Cueva Corp. - Hub | Events - Minigames - Levels when wipe day lands?

At their busiest, recent wipes averaged 3 players. The peak on the latest wipe came 1 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.5.

On what schedule does La Cueva Corp. - Hub | Events - Minigames - Levels wipe?

Irregular wipe times at La Cueva Corp. - Hub | Events - Minigames - Levels: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 28 days 10 hours since this world was made.

Server Details

What is the uptime on La Cueva Corp. - Hub | Events - Minigames - Levels, and is it online?

La Cueva Corp. - Hub | Events - Minigames - Levels is up and online at this moment. About 22 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust build is La Cueva Corp. - Hub | Events - Minigames - Levels running?

Rust network protocol 2634 and build 166494 is the build on La Cueva Corp. - Hub | Events - Minigames - Levels; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does La Cueva Corp. - Hub | Events - Minigames - Levels run?

Average server fps over the last 48 hours: 239, with a low of 213. Peak entity count: 14,891, covering buildings, deployables and all else in the world. Peak memory use: 1,740 MB. Players feel lag when fps drops and the entity count climbs.

Which location is La Cueva Corp. - Hub | Events - Minigames - Levels in?

In Europe, under its EU tag, is where La Cueva Corp. - Hub | Events - Minigames - Levels lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 148.251.134.120:28019.

Player Count

How many players are on La Cueva Corp. - Hub | Events - Minigames - Levels right now?

Tracking La Cueva Corp. - Hub | Events - Minigames - Levels: 0 of 150 slots filled. Peak of 3 in the last seven days, average 0 players.

What rank does La Cueva Corp. - Hub | Events - Minigames - Levels carry among Rust servers?

La Cueva Corp. - Hub | Events - Minigames - Levels places #12,239 on seven-day player hours, #2,357 in Europe and in the top 55% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on La Cueva Corp. - Hub | Events - Minigames - Levels?

No gather rate appears in La Cueva Corp. - Hub | Events - Minigames - Levels's name. The game's default applies: groups can have up to 8 players. It runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is La Cueva Corp. - Hub | Events - Minigames - Levels on?

A procedural map of size 2,200 runs on La Cueva Corp. - Hub | Events - Minigames - Levels, generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

Connect

How do you get onto La Cueva Corp. - Hub | Events - Minigames - Levels?

To connect: start Rust, press F1, enter client.connect 148.251.134.120:28019 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://vip.lacuevacorp.es/.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2634,^e,EU,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp150
Max players Capacity: 150 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Minigames: arenas, Bedwars, parkour and more.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.