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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,713online PAX43,388playing OCC3,068with players WIPED 3H103
MODModded traffic
Callsign

TRS15854

In Rust we trust

Offline 147.93.160.205:28915 checked 20d ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,854top 72%
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry In Rust we trust?

On Rust Tracker, In Rust we trust sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on In Rust we trust?

Listed for the server browser to read, In Rust we trust publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for In Rust we trust?

Too few wipes on record for In Rust we trust to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 50 days 3 hours.

Server Details

Is In Rust we trust up, and how does its uptime hold?

Tracking shows In Rust we trust offline as of now, last seen 20 days ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on In Rust we trust?

Rust network protocol 2633 and build 164530 on Windows is what In Rust we trust runs. Steam updates it for you; your game must share the protocol to join.

Where does In Rust we trust sit?

No region is published by In Rust we trust. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 147.93.160.205:28915.

Population

Is In Rust we trust busy?

Offline: In Rust we trust, last seen 20 days ago.

Where does In Rust we trust sit in the server rankings?

Top 72% of all ranked servers, and #15,854 on seven-day player hours: In Rust we trust.

Settings

Which settings and rules are confirmed on In Rust we trust?

The name of In Rust we trust carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is off, Valve's anti-cheat.

Which map is loaded on In Rust we trust?

A procedural map of size 1,500 runs on In Rust we trust, generated by the game from seed 1700359132. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto In Rust we trust?

Open the console in Rust with F1 after starting the game, then type client.connect 147.93.160.205:28915. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build This server runs game build 164530.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.