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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,668online PAX48,663playing OCC3,138with players WIPED 3H118
MODModded traffic
Callsign

DVB13092

Server_210_DevBlog

Offline 146.70.82.20:28015 checked 5d ago

modded
Clearance · join
Players now 1/ 10 10% full
7-day average1peak 2
Rank#13,092top 59%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 107/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 122/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 182/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 60/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 5/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 24/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Server_210_DevBlog?

These Rust Tracker lists carry Server_210_DevBlog: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Last wipe: In the last week.

How should you read the tags on Server_210_DevBlog?

The game's server browser reads these tags from Server_210_DevBlog: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; v2201 (Protocol): Join only if your game is on protocol 2201; oxide (Oxide): A plugin framework runs here: Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it is listed under Modded; hd910d3d2 (Custom tag): Set by the owner or a plugin; not a standard Rust tag; stok (Custom tag): Set by the owner or a plugin; not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does Server_210_DevBlog wipe?

Server_210_DevBlog's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 6 days 18 hours.

Location and Status

Is Server_210_DevBlog up, and how does its uptime hold?

Offline: Server_210_DevBlog confirmed offline, last seen 5 days 13 hours ago. 0% uptime over the last 5 full days, with 0 of 120 hours up. The first sighting by Rust Tracker was 23 October 2026.

Which Rust build is Server_210_DevBlog running?

Rust network protocol 2201 on Windows is what Server_210_DevBlog runs. Steam updates it for you; your game must share the protocol to join.

What location is Server_210_DevBlog hosted in?

Region: none published by Server_210_DevBlog. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 146.70.82.20:28015.

Population

How many players are on Server_210_DevBlog right now?

Offline: Server_210_DevBlog, last seen 5 days 13 hours ago. Seven-day average 1 players; peak 2.

How does Server_210_DevBlog compare in the rankings?

On player hours over seven days, Server_210_DevBlog ranks #13,092, inside the top 59% of all ranked servers.

Settings

Which settings and rules are confirmed on Server_210_DevBlog?

The name of Server_210_DevBlog carries no gather rate. The group limit is not published. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Off: VAC, Valve's anti-cheat.

Which map is confirmed for Server_210_DevBlog?

A procedural map runs on Server_210_DevBlog, generated by the game.

Connect

Which steps join Server_210_DevBlog?

To connect: start Rust, press F1, enter client.connect 146.70.82.20:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
v2201
Protocol Join only if your game is on protocol 2201.

Mods and access

oxide
Oxide A plugin framework runs here: Oxide (uMod).
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

hd910d3d2
Custom tag Set by the owner or a plugin; not a standard Rust tag.
stok
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.