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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,824online PAX88,321playing OCC3,715with players WIPED 3H404
MODModded traffic
Callsign

RST15891

RustRoyale Giant Animation Test

Offline 146.70.211.107:28125 checked 20d ago

moddedoxide
Clearance · join
Players now 0/ 32 0% full
7-day average0peak –
Rank#15,891top 72%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does RustRoyale Giant Animation Test appear in Rust Tracker lists and filters?

On Rust Tracker, RustRoyale Giant Animation Test sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RustRoyale Giant Animation Test?

Listed for the server browser to read, RustRoyale Giant Animation Test publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp32 (Max players): Slots: 32; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for RustRoyale Giant Animation Test?

RustRoyale Giant Animation Test's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 20 days 14 hours since this world was made.

Server Details

What is the uptime on RustRoyale Giant Animation Test, and is it online?

Offline now, RustRoyale Giant Animation Test was last seen 20 days 12 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 9 October 2026.

What Rust version is RustRoyale Giant Animation Test on?

Rust network protocol 2634 and build 166652 is the build on RustRoyale Giant Animation Test; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does RustRoyale Giant Animation Test sit?

Region: none published by RustRoyale Giant Animation Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 146.70.211.107:28125.

Player Count

How many players are on RustRoyale Giant Animation Test right now?

Offline: RustRoyale Giant Animation Test, last seen 20 days 12 hours ago.

What rank does RustRoyale Giant Animation Test carry among Rust servers?

On player hours over seven days, RustRoyale Giant Animation Test ranks #15,891, inside the top 72% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RustRoyale Giant Animation Test?

No gather rate appears in RustRoyale Giant Animation Test's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Off: VAC, Valve's anti-cheat.

Connect

How do you get onto RustRoyale Giant Animation Test?

Open the console in Rust with F1 after starting the game, then type client.connect 146.70.211.107:28125. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp32
Max players Slots: 32.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.