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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,617online PAX34,993playing OCC2,836with players WIPED 3H74
MODModded traffic
Callsign

DVE15341

[DEV] Fireabend

Offline 145.239.232.105:27016 checked 6d ago

vanillamoddedoxide
Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#15,341top 69%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:07 UTC10d ago 2 – running 0
Sun 18 Oct, 08:10 UTC10d ago 2 – 0.4 days 0
Sat 17 Oct, 08:11 UTC11d ago 2 – 1 days 0
Fri 16 Oct, 08:11 UTC12d ago 0 – 1 days 0
Thu 15 Oct, 08:11 UTC13d ago 0 – 1 days 0
Wed 14 Oct, 08:11 UTC14d ago 0 – 1 days 0
Tue 13 Oct, 08:11 UTC15d ago 0 – 1 days 0
Mon 12 Oct, 08:11 UTC16d ago 0 – 1 days 0
Sun 11 Oct, 08:11 UTC17d ago 0 – 1 days 0
Sat 10 Oct, 08:11 UTC18d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [DEV] Fireabend?

On Rust Tracker, [DEV] Fireabend sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that [DEV] Fireabend is listed under?

Listed for the server browser to read, [DEV] Fireabend publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp0 (Max players): 0 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on [DEV] Fireabend on wipe day?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 1 hours after it.

Which wipe times are confirmed for [DEV] Fireabend?

Irregular wipe times at [DEV] Fireabend: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 10 days 11 hours since this world was made.

Location and Status

What is the uptime on [DEV] Fireabend, and is it online?

Offline now, [DEV] Fireabend was last seen 6 days 13 hours ago. 11% uptime over the last 7 full days, with 18 of 168 hours up. Rust Tracker logged it first on 23 September 2026.

Which Rust version is confirmed on [DEV] Fireabend?

Rust network protocol 2634 and build 167781 is the build on [DEV] Fireabend; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Which location is [DEV] Fireabend in?

Region: none published by [DEV] Fireabend. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 145.239.232.105:27016.

Population

Is [DEV] Fireabend busy?

Offline now for [DEV] Fireabend, last seen 6 days 13 hours ago. Across the past seven days, 0 players on average.

How does [DEV] Fireabend compare in the rankings?

On player hours over seven days, [DEV] Fireabend ranks #15,341, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on [DEV] Fireabend?

No gather rate appears in [DEV] Fireabend's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on [DEV] Fireabend?

A procedural map of size 3,600 runs on [DEV] Fireabend, generated by the game from seed 2123612209. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

Connect

What is the way to join [DEV] Fireabend?

Open the console in Rust with F1 after starting the game, then type client.connect 145.239.232.105:27016. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp0
Max players 0 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.