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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,801online PAX78,222playing OCC3,772with players WIPED 3H109
MODModded traffic
Callsign

TST15489

Rust4Rust test server

Offline 145.140.26.186:28015 checked 42d ago

moddedcarbon
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,489no region published
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Rust4Rust test server appear in Rust Tracker lists and filters?

On Rust Tracker, Rust4Rust test server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Rust4Rust test server?

These tags are published by Rust4Rust test server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does Rust4Rust test server wipe?

The record holds too few of Rust4Rust test server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 42 days 23 hours since this world was made.

Location and Status

Is Rust4Rust test server up, and how does its uptime hold?

Offline now, Rust4Rust test server was last seen 42 days 13 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 16 September 2026.

What Rust version is Rust4Rust test server on?

Confirmed for Rust4Rust test server: Rust network protocol 2633 and build 163794, Linux. To join, your game must be on the same protocol; Steam handles the update.

Where does Rust4Rust test server sit?

Region: none published by Rust4Rust test server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 145.140.26.186:28015.

Population

What is the player count on Rust4Rust test server?

Last seen 42 days 13 hours ago; Rust4Rust test server is offline at present.

What rank does Rust4Rust test server carry among Rust servers?

Seven-day player hours put Rust4Rust test server at #15,489, within the top – of all ranked servers.

Settings

Which settings and rules are confirmed on Rust4Rust test server?

The name of Rust4Rust test server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on Rust4Rust test server?

Procedural map on Rust4Rust test server, made by the game.

How to Join

Which steps join Rust4Rust test server?

To connect: start Rust, press F1, enter client.connect 145.140.26.186:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.