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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,640online PAX32,367playing OCC2,784with players WIPED 3H73
MODModded traffic
Callsign

SWS14730

Swiss DEV (Development- and TestServer) [CH/DE]

Offline EU 144.76.237.126:28035 checked 43d ago

monthly wipes moddedoxidepve
Clearance · join
Players now 1/ 100 1% full
7-day average0peak –
Rank#14,730#2436 in EU
Last wipe50d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Flight plan

Wipe schedule

ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 6/200
  2. 02MOD
    Callsign RLC015EU · groups of 30+ · monthly · 31 on average [PvE] Relic Europe | No Killing | No Raiding | No Decay
    Players 9/200
  3. 03MOD
    Callsign GRE016EU · groups of 15+ · monthly · 30 on average [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
    Players 3/140
  4. 04MOD
    Callsign SLT017EU · groups of 8+ · monthly · 26 on average [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 3/150
  5. 05MOD
    Callsign HXE014EU · no group limit · 1x · monthly · 25 on average Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 19/100
  6. 06MOD
    Callsign FLL016EU · groups of 8+ · monthly · 17 on average Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
    Players 6/75
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Swiss DEV (Development- and TestServer) [CH/DE] appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Swiss DEV (Development- and TestServer) [CH/DE]: PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Swiss DEV (Development- and TestServer) [CH/DE]?

The game's server browser reads these tags from Swiss DEV (Development- and TestServer) [CH/DE]: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does Swiss DEV (Development- and TestServer) [CH/DE] wipe?

Estimated from the force wipe: the next wipe at Swiss DEV (Development- and TestServer) [CH/DE]. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 50 days 16 hours since this world was made. Its tags carry a monthly wipe schedule.

Location and Status

Is Swiss DEV (Development- and TestServer) [CH/DE] up, and how does its uptime hold?

Offline now, Swiss DEV (Development- and TestServer) [CH/DE] was last seen 43 days 9 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 15 September 2026.

Which Rust version is confirmed on Swiss DEV (Development- and TestServer) [CH/DE]?

Confirmed for Swiss DEV (Development- and TestServer) [CH/DE]: Rust network protocol 2633 and build 163794, Windows. Steam updates it for you; your game must share the protocol to join.

Which location is Swiss DEV (Development- and TestServer) [CH/DE] in?

The EU tag places Swiss DEV (Development- and TestServer) [CH/DE] in Europe, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 144.76.237.126:28035.

Player Count

What is the player count on Swiss DEV (Development- and TestServer) [CH/DE]?

Last seen 43 days 9 hours ago; Swiss DEV (Development- and TestServer) [CH/DE] is offline at present.

Where does Swiss DEV (Development- and TestServer) [CH/DE] sit in the server rankings?

Top – of all ranked servers and #2,436 in Europe: Swiss DEV (Development- and TestServer) [CH/DE] ranks #14,730 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on Swiss DEV (Development- and TestServer) [CH/DE]?

The name of Swiss DEV (Development- and TestServer) [CH/DE] carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Swiss DEV (Development- and TestServer) [CH/DE]?

Procedural map on Swiss DEV (Development- and TestServer) [CH/DE], made by the game.

Connect

Which steps join Swiss DEV (Development- and TestServer) [CH/DE]?

To connect: start Rust, press F1, enter client.connect 144.76.237.126:28035 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^m,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163794
Build Build: 163794.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.