Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,623online PAX45,630playing OCC3,138with players WIPED 3H94
MODModded traffic
Callsign

RPK15064=

RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep

Online EU 144.76.185.76:25570 checked 8m ago

2x weekly wipes moddedoxidepremium
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#15,064top 68% · #2551 in EU
Last wipe5d agoweekly schedule
Next wipe1d 9hThu 29 Oct, 18:03 UTC
Track history

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 29 October, 18:03 UTC, in 1d 9h.

Every Thursday at 18:03 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 1d 9hThu 29 Oct, 18:03 UTC
  2. 8d 10hThu 5 Nov, 19:00 UTCFW
  3. 15d 9hThu 12 Nov, 18:03 UTC
  4. 22d 9hThu 19 Nov, 18:03 UTC
  5. 29d 9hThu 26 Nov, 18:03 UTC
  6. 36d 10hThu 3 Dec, 19:00 UTCFW
  7. 43d 9hThu 10 Dec, 18:03 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:03 UTC5d ago 0 – running 0
Thu 15 Oct, 18:04 UTC12d ago 0 – 7 days 0
Sat 3 Oct, 03:18 UTC25d ago 0 – 12.6 days 0
Thu 24 Sep, 18:03 UTC33d ago 1 halved by day 2 8.4 days 0
Thu 17 Sep, 18:03 UTC40d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign MGC010EU · groups of 150+ · 2x · weekly · 323 on average Magic Rust #18 — Vanilla 2x | Pyccкий
    Players 44/100
  2. 02MOD
    Callsign MRG002EU · groups of 300+ · 2x · weekly · 299 on average MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
    Players 193/1000
  3. 03MOD
    Callsign MRG002EU · groups of 300+ · 2x · weekly · 266 on average MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10
    Players 30/500
  4. 04MOD
    Callsign MGC010EU · groups of 300+ · 2x · weekly · 265 on average Magic Rust #14 — Modded 2x (No limit) | Pyccкий
    Players 236/260
  5. 05MOD
    Callsign THS016EU · groups of 12+ · 2x · weekly · 217 on average РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!
    Players 60/100
  6. 06MOD
    Callsign GGR010EU · groups of 300+ · 2x · weekly · 127 on average VANILLA x2 | GGRust #4 | Для нoвичкoв 2x
    Players 30/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?

These Rust Tracker lists carry RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep: 2x Rust servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

What do the tags mean that RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep is listed under?

These tags are published by RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe; ^q (Premium): Access is limited to players with Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it is listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep when wipe day lands?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 2.

When does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep wipe?

At RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep the wipes follow a every Thursday at 18:03 UTC rhythm. Due on Thursday 29 October at 18:03 UTC: its next wipe. This world has been running 5 days 14 hours. A weekly wipe schedule is published in its tags.

Location and Status

How reliable is RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep, and is it online now?

Tracking shows RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep online as of now. The uptime it reports puts the last restart about 3 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?

Rust network protocol 2635 and build 168909 on Linux is what RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep run?

Server fps held an average of 200 across the last 48 hours, never below 165. Peak entity count: 37,008, covering buildings, deployables and all else in the world. Memory peaked at 1,714 MB. Players feel lag when fps drops and the entity count climbs.

Where does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep sit?

Listed in Europe under EU: that is RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 144.76.185.76:25570.

Population

Is RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep busy?

RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep is at 0 players, capacity 100. Peak of 1 in the last seven days, average 0 players. At 09:00 UTC it drew its highest average of the last 48 hours: 0 players.

Where does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep sit in the server rankings?

Top 68% of all ranked servers and #2,551 in Europe: RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep ranks #15,064 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?

Going by its name, RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep runs 2x gather. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Access is limited to players with Rust's premium status. On: VAC, Valve's anti-cheat.

Which map is confirmed for RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?

Generated by the game from seed 9041, the procedural map on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep measures 2,750. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?

To connect: start Rust, press F1, enter client.connect 144.76.185.76:25570 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Access is limited to players with Rust's premium status. For the website, go to https://www.roleplay.co.uk/threads/rpuk-rust-release.432386/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,EU,^q,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A weekly wipe.

Mods and access

^q
Premium Access is limited to players with Rust's premium status.
^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.