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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,749online PAX65,278playing OCC3,453with players WIPED 3H195
MODModded traffic
Callsign

MLT14746

[AU] Meltdown

Offline 144.6.253.187:28015 checked 25d ago

teams off moddedcarbonhardcore
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#14,746top 65%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ALN016OC · no group limit · biweekly · 2 on average Alone & Afraid
    Players 4/50
  2. 02COM
    Callsign RST018OC · no group limit · weekly · 4 on average Rustafied.com - AU Hardcore
    Players 6/100
  3. 03MOD
    Callsign VAN021OC · groups of 16+ · monthly · 1 on average vanilla +
    Players 0/75
  4. 04COM
    Callsign RST018OC · groups of 16+ · weekly · 145 on average Rustafied.com - AU Main
    Players 579/700
  5. 05COM
    Callsign RST018OC · groups of 16+ · weekly · 121 on average Rustafied.com - AU Monday
    Players 66/100
  6. 06COM
    Callsign RST010OC · groups of 12+ · weekly · 52 on average Rustopia.gg - AU Main
    Players 100/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [AU] Meltdown?

On Rust Tracker, [AU] Meltdown sits in these lists: Oceania servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

How should you read the tags on [AU] Meltdown?

The game's server browser reads these tags from [AU] Meltdown: gmhardcore (Game mode): Harsher rules apply: hardcore; mp10 (Max players): 10 slots on this server; ts0 (Group limit): No teams — the setting is off; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

On what schedule does [AU] Meltdown wipe?

[AU] Meltdown's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 26 days 7 hours.

Location and Status

Is [AU] Meltdown up, and how does its uptime hold?

Tracking shows [AU] Meltdown offline as of now, last seen 25 days 22 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 3 October 2026.

Which Rust version is confirmed on [AU] Meltdown?

Rust network protocol 2634 and build 166652 is the build on [AU] Meltdown; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is [AU] Meltdown in?

No region tag from [AU] Meltdown, but the name points to Oceania. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 144.6.253.187:28015.

Population

Is [AU] Meltdown busy?

Offline now for [AU] Meltdown, last seen 25 days 22 hours ago.

How does [AU] Meltdown compare in the rankings?

Seven-day player hours put [AU] Meltdown at #14,746, within the top 65% of all ranked servers.

Settings

Which settings and rules are confirmed on [AU] Meltdown?

No gather rate appears in [AU] Meltdown's name. No group limit appears. It runs hardcore, Facepunch's toughest setting. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

Which map is loaded on [AU] Meltdown?

Procedural map on [AU] Meltdown, made by the game.

Connect

Which steps join [AU] Meltdown?

Open the console in Rust with F1 after starting the game, then type client.connect 144.6.253.187:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y

Game

gmhardcore
Game mode Harsher rules apply: hardcore.
mp10
Max players 10 slots on this server.
ts0
Group limit No teams — the setting is off.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.