VPI7318
VIP Stacks Test (local)
Offline 144.6.242.42:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 19:19 UTC4d ago | – | – | running | 0 |
| Sat 24 Oct, 10:48 UTC5d ago | – | – | – | 1 |
| Thu 22 Oct, 14:12 UTC7d ago | 1 | – | 1.9 days | 1 |
| Sat 17 Oct, 11:00 UTC12d ago | 1 | held half | 5.1 days | 0 |
| Sun 11 Oct, 07:18 UTC18d ago | 60 | – | 6.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 144/500
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02MODPlayers 131/100
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03MODPlayers 196/225
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04MODPlayers 90/700
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05MODPlayers 226/700
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06MODPlayers 348/350
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show VIP Stacks Test (local)?
These Rust Tracker lists carry VIP Stacks Test (local): Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags does VIP Stacks Test (local) carry, and what do they mean?
The game's server browser reads these tags from VIP Stacks Test (local): gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on VIP Stacks Test (local) when wipe day lands?
The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
Which wipe times are confirmed for VIP Stacks Test (local)?
Irregular wipe times at VIP Stacks Test (local): there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 4 days 22 hours since this world was made.
Location and Status
How reliable is VIP Stacks Test (local), and is it online now?
Offline: VIP Stacks Test (local) confirmed offline, last seen 3 days 21 hours ago. 19 of 168 hours up over the last 7 full days: 11% uptime. First contact for Rust Tracker: 10 October 2026.
Which Rust version is confirmed on VIP Stacks Test (local)?
Confirmed for VIP Stacks Test (local): Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.
Where does VIP Stacks Test (local) sit?
No region is published by VIP Stacks Test (local). The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 144.6.242.42:28015.
Player Count
How many players are on VIP Stacks Test (local) right now?
Last seen 3 days 21 hours ago; VIP Stacks Test (local) is offline at present. Over seven days: average 1, peak 1 players.
How does VIP Stacks Test (local) compare in the rankings?
Top 33% of all ranked servers, and #7,318 on seven-day player hours: VIP Stacks Test (local).
Settings
Which settings and rules are confirmed on VIP Stacks Test (local)?
No gather rate appears in VIP Stacks Test (local)'s name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for VIP Stacks Test (local)?
Generated by the game: the procedural map on VIP Stacks Test (local).
How to Join
What is the way to join VIP Stacks Test (local)?
Open the console in Rust with F1 after starting the game, then type client.connect 144.6.242.42:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.