ELE15270=
ElectricDragon8's Rust Server
Online 144.48.106.170:28035 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 19/500
-
02MODPlayers 126/100
-
03MODPlayers 51/225
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04MODPlayers 9/700
-
05MODPlayers 29/700
-
06MODPlayers 49/200
Quick answers
From the figures on this page.
Tags
Where does ElectricDragon8's Rust Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry ElectricDragon8's Rust Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that ElectricDragon8's Rust Server is listed under?
The game's server browser reads these tags from ElectricDragon8's Rust Server: gmrust (Game mode): Rust survival, standard mode; mp30 (Max players): Slots: 30; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does ElectricDragon8's Rust Server wipe?
Too few wipes on record for ElectricDragon8's Rust Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 45 days 21 hours.
Location and Status
What is the uptime on ElectricDragon8's Rust Server, and is it online?
Right now ElectricDragon8's Rust Server is online. About 6 days 22 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 14 September 2026.
Which Rust version is confirmed on ElectricDragon8's Rust Server?
Confirmed for ElectricDragon8's Rust Server: Rust network protocol 2633 and build 163794, Windows. Steam updates it for you; your game must share the protocol to join.
Is ElectricDragon8's Rust Server holding performance?
For the last 48 hours it averaged 87 server fps; the floor was 59. Buildings, deployables and the rest of the world took it to a maximum of 70,154 entities. Peak memory use: 4,879 MB. Players feel lag when fps drops and the entity count climbs.
Which location is ElectricDragon8's Rust Server in?
Nothing on region from ElectricDragon8's Rust Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 144.48.106.170:28035.
Population
What is the player count on ElectricDragon8's Rust Server?
Tracking ElectricDragon8's Rust Server: 0 of 30 slots filled. Across the past seven days, 0 players on average.
How does ElectricDragon8's Rust Server compare in the rankings?
Top 69% of all ranked servers, and #15,270 on seven-day player hours: ElectricDragon8's Rust Server.
Settings
Which settings and rules are confirmed on ElectricDragon8's Rust Server?
No gather rate appears in ElectricDragon8's Rust Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
What map is ElectricDragon8's Rust Server on?
The map on ElectricDragon8's Rust Server is procedural, size 3,500, seed 648252, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
How do you get onto ElectricDragon8's Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 144.48.106.170:28035. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp30,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp30
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.