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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,668online PAX34,317playing OCC2,844with players WIPED 3H86
MODModded traffic
Callsign

DFM14559=

DFAM Server

Online NA 144.48.104.42:28085 checked 12m ago

weekly wipes vanillamoddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#14,559top 65% · #1461 in NA
Last wipe13d agoweekly schedule
Next wipe14hThu 29 Oct, 18:22 UTC
Track history

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

025507510004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 18:22 UTC, in 14h.

Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 14hThu 29 Oct, 18:22 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 14d 14hThu 12 Nov, 18:22 UTC
  4. 21d 14hThu 19 Nov, 18:22 UTC
  5. 28d 14hThu 26 Nov, 18:22 UTC
  6. 35d 15hThu 3 Dec, 19:00 UTCFW
  7. 42d 14hThu 10 Dec, 18:22 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:22 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show DFAM Server?

These Rust Tracker lists carry DFAM Server: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

How should you read the tags on DFAM Server?

These tags are published by DFAM Server for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): Every week it wipes; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): The server browser lists it under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on DFAM Server on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 33 hours after it.

On what schedule does DFAM Server wipe?

DFAM Server's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Due on Thursday 29 October at 18:22 UTC: its next wipe. This world has been running 13 days 9 hours. A weekly wipe schedule is published in its tags.

Location and Status

Is DFAM Server up, and how does its uptime hold?

Right now DFAM Server is online. By its own uptime figure, the last restart was roughly 6 days 4 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 8 October 2026.

What Rust version is DFAM Server on?

Rust network protocol 2635 and build 167781 is the build on DFAM Server; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does DFAM Server run?

Average server fps over the last 48 hours: 81, with a low of 48. Buildings, deployables and the rest of the world took it to a maximum of 72,380 entities. It drew as much as 3,071 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is DFAM Server hosted in?

In North America, under its NA tag, is where DFAM Server lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 144.48.104.42:28085.

Player Count

How many players are on DFAM Server right now?

Slots 100; players on board 0: that is DFAM Server now. Peak of 1 in the last seven days, average 0 players.

Where does DFAM Server sit in the server rankings?

DFAM Server places #14,559 on seven-day player hours, #1,461 in North America and in the top 65% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on DFAM Server?

The name of DFAM Server carries no gather rate. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

What map is DFAM Server on?

A procedural map of size 3,500 runs on DFAM Server, generated by the game from seed 417976064. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join DFAM Server?

Open the console in Rust with F1 after starting the game, then type client.connect 144.48.104.42:28085. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,^v,NA,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.