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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,873online PAX96,161playing OCC3,898with players WIPED 3H387
MODModded traffic
Callsign

HVH15003=

RUST HVH Server

Online 144.48.104.114:28015 checked 15m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#15,003top 67%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 123/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 185/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 81/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 87 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 258/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 84 on average RustSpain.com | EU Main
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry RUST HVH Server?

These Rust Tracker lists carry RUST HVH Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RUST HVH Server?

Listed for the server browser to read, RUST HVH Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

On what schedule does RUST HVH Server wipe?

The record holds too few of RUST HVH Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 15 days 23 hours since this world was made.

Server Details

Is RUST HVH Server up, and how does its uptime hold?

Tracking shows RUST HVH Server online as of now. The uptime it reports puts the last restart about 4 days 19 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 October 2026.

Which Rust build is RUST HVH Server running?

Confirmed for RUST HVH Server: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

Is RUST HVH Server holding performance?

Average server fps over the last 48 hours: 118, with a low of 108. Buildings, deployables and the rest of the world took it to a maximum of 69,301 entities. Memory peaked at 2,214 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does RUST HVH Server sit?

Nothing on region from RUST HVH Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 144.48.104.114:28015.

Population

How many players are on RUST HVH Server right now?

Slots 50; players on board 0: that is RUST HVH Server now. Peak of 1 in the last seven days, average 0 players.

Where does RUST HVH Server sit in the server rankings?

On player hours over seven days, RUST HVH Server ranks #15,003, inside the top 67% of all ranked servers.

Settings

Which settings and rules are confirmed on RUST HVH Server?

Nothing in RUST HVH Server's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Off: VAC, Valve's anti-cheat.

Which map is confirmed for RUST HVH Server?

A procedural map of size 3,500 runs on RUST HVH Server, generated by the game from seed 648252. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join RUST HVH Server?

Open the console in Rust with F1 after starting the game, then type client.connect 144.48.104.114:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.