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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,649online PAX46,616playing OCC3,134with players WIPED 3H110
MODModded traffic
Callsign

PTT15338

PotatoServer.Live | PvE RPG Zombies & Bosses

Offline 144.202.49.95:28015 checked 2d ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe19d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.

The force wipe · high confidence

usual gap23.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 04:19 UTC19d ago 2 – running 0
Wed 16 Sep, 10:10 UTC42d ago 2 halved by day 1 23.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry PotatoServer.Live | PvE RPG Zombies & Bosses?

PvE servers, tracked live, Modded servers, tracked live, Roleplay Rust servers, tracked live and Zombie servers, on radar — the Rust Tracker lists that include PotatoServer.Live | PvE RPG Zombies & Bosses. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does PotatoServer.Live | PvE RPG Zombies & Bosses carry, and what do they mean?

These tags are published by PotatoServer.Live | PvE RPG Zombies & Bosses for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^r (Roleplay): Roleplay: yes; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on PotatoServer.Live | PvE RPG Zombies & Bosses when wipe day lands?

Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 7 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for PotatoServer.Live | PvE RPG Zombies & Bosses?

The only wipe at PotatoServer.Live | PvE RPG Zombies & Bosses is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 19 days 4 hours since this world was made. Its tags carry a monthly wipe schedule.

Server Details

How reliable is PotatoServer.Live | PvE RPG Zombies & Bosses, and is it online now?

Offline now, PotatoServer.Live | PvE RPG Zombies & Bosses was last seen 2 days ago. 129 of 168 hours up over the last 7 full days: 77% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is PotatoServer.Live | PvE RPG Zombies & Bosses running?

Rust network protocol 2634 and build 167398 is the build on PotatoServer.Live | PvE RPG Zombies & Bosses; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What location is PotatoServer.Live | PvE RPG Zombies & Bosses hosted in?

No region is published by PotatoServer.Live | PvE RPG Zombies & Bosses. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 144.202.49.95:28015.

Population

What is the player count on PotatoServer.Live | PvE RPG Zombies & Bosses?

Offline now for PotatoServer.Live | PvE RPG Zombies & Bosses, last seen 2 days ago. The last seven days put it at 0 players on average.

How does PotatoServer.Live | PvE RPG Zombies & Bosses compare in the rankings?

Seven-day player hours put PotatoServer.Live | PvE RPG Zombies & Bosses at #15,338, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on PotatoServer.Live | PvE RPG Zombies & Bosses?

Nothing in PotatoServer.Live | PvE RPG Zombies & Bosses's name states a gather rate. 8 players per group is the game's default, and the cap holds. roleplay is the game mode, jobs, roleplay rules and towns. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is PotatoServer.Live | PvE RPG Zombies & Bosses on?

Generated by the game from seed 6738, the procedural map on PotatoServer.Live | PvE RPG Zombies & Bosses measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto PotatoServer.Live | PvE RPG Zombies & Bosses?

To connect: start Rust, press F1, enter client.connect 144.202.49.95:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://PotatoServer.Live.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Slots: 100.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay: yes.
^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.