TES15784
TestSrv1
Offline NA 143.59.126.132:28002 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01PVEPlayers 53/200
-
02PVEPlayers 35/200
-
03PVEPlayers 19/100
-
04PVEPlayers 5/50
-
05PVEPlayers 11/150
-
06PVEPlayers 6/100
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry TestSrv1?
These Rust Tracker lists carry TestSrv1: PvE servers, tracked live, Community servers, no tags and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on TestSrv1?
The game's server browser reads these tags from TestSrv1: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does TestSrv1 wipe?
The next wipe at TestSrv1 is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 30 days 7 hours. A monthly wipe schedule is published in its tags.
Server Details
Is TestSrv1 up, and how does its uptime hold?
Offline: TestSrv1 confirmed offline, last seen 30 days 7 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 29 September 2026.
Which Rust version is confirmed on TestSrv1?
Confirmed for TestSrv1: Rust network protocol 2633 and build 165217, Windows. The same protocol is required to join, and Steam updates it for you.
Where does TestSrv1 sit?
In North America, under its NA tag, is where TestSrv1 lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 143.59.126.132:28002.
Population
Is TestSrv1 busy?
Offline now for TestSrv1, last seen 30 days 7 hours ago.
Where does TestSrv1 sit in the server rankings?
TestSrv1 places #15,784 on seven-day player hours, #1,608 in North America and in the top 66% of all ranked servers.
Settings
Which settings and rules are confirmed on TestSrv1?
The name of TestSrv1 carries no gather rate. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. The server browser lists it under Community, as a community server. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for TestSrv1?
A procedural map runs on TestSrv1, generated by the game.
Connect
Which steps join TestSrv1?
To connect: start Rust, press F1, enter client.connect 143.59.126.132:28002 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,^m,NA,^p,gmvanilla,cs165217,ts8,^o
Game
gmvanilla
mp50
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.