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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,892online PAX102,807playing OCC3,961with players WIPED 3H356
MODModded traffic
Callsign

OKL15310=

RUST Oklahoma - Modded

Online NA 143.109.149.125:28015 checked 11m ago

monthly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,310top 69% · #1499 in NA
Last wipe27d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.

The force wipe · high confidence

usual gap3.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:09 UTC27d ago 1 – running 0
Mon 28 Sep, 12:27 UTC31d ago 1 halved by day 2 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does RUST Oklahoma - Modded appear in Rust Tracker lists and filters?

On Rust Tracker, RUST Oklahoma - Modded sits in these lists: Modded servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does RUST Oklahoma - Modded carry, and what do they mean?

Listed for the server browser to read, RUST Oklahoma - Modded publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptsw (Networking): Layer 'sw' carries the network; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on RUST Oklahoma - Modded when wipe day lands?

The average peak across recent wipes: 1 players. 17 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 2 where it did not hold.

On what schedule does RUST Oklahoma - Modded wipe?

One wipe a month for RUST Oklahoma - Modded: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 27 days 10 hours. Its tags carry a monthly wipe schedule.

Server Details

What is the uptime on RUST Oklahoma - Modded, and is it online?

RUST Oklahoma - Modded is up and online at this moment. The uptime it reports puts the last restart about 7 hours ago. Uptime stood at 96% for the last 7 full days, 162 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on RUST Oklahoma - Modded?

Rust network protocol 2635 and build 168909 on Windows is what RUST Oklahoma - Modded runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on RUST Oklahoma - Modded?

Average server fps over the last 48 hours: 155, with a low of 100. Buildings, deployables and the rest of the world took it to a maximum of 93,957 entities. Memory peaked at 2,972 MB. Players feel lag when fps drops and the entity count climbs.

What location is RUST Oklahoma - Modded hosted in?

The NA tag places RUST Oklahoma - Modded in North America, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 143.109.149.125:28015.

Population

How many players are on RUST Oklahoma - Modded right now?

Slots 50; players on board 0: that is RUST Oklahoma - Modded now. Across the past seven days, 0 players on average.

Where does RUST Oklahoma - Modded sit in the server rankings?

Top 69% of all ranked servers and #1,499 in North America: RUST Oklahoma - Modded ranks #15,310 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on RUST Oklahoma - Modded?

Nothing in RUST Oklahoma - Modded's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for RUST Oklahoma - Modded?

The map on RUST Oklahoma - Modded is procedural, size 4,000, seed 1488, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join RUST Oklahoma - Modded?

To connect: start Rust, press F1, enter client.connect 143.109.149.125:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptsw,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptsw
Networking Layer 'sw' carries the network.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.