HMO016
Home
Offline 143.105.199.48:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 26/500
-
02MODPlayers 134/100
-
03MODPlayers 38/225
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04MODPlayers 12/700
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05MODPlayers 3/200
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06MODPlayers 1/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Home?
These Rust Tracker lists carry Home: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that Home is listed under?
These tags are published by Home for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp7 (Max players): Slots: 7; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does Home wipe?
The record holds too few of Home's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 55 days 1 hours.
Location and Status
What is the uptime on Home, and is it online?
Offline: Home confirmed offline, last seen 45 days 19 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
What Rust version is Home on?
Rust network protocol 2633 and build 162929 on Linux is what Home runs. To join, your game must be on the same protocol; Steam handles the update.
Where does Home sit?
Region: none published by Home. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 143.105.199.48:28015.
Population
How many players are on Home right now?
Offline: Home, last seen 45 days 19 hours ago.
Settings
Which settings and rules are confirmed on Home?
Nothing in Home's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is off, Valve's anti-cheat.
Which map is confirmed for Home?
Generated by the game: the procedural map on Home.
How to Join
What is the way to join Home?
To connect: start Rust, press F1, enter client.connect 143.105.199.48:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp7,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp7
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.