DVE13747
Dev Environment - Bot Testing
Offline 143.105.195.137:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 32/500
-
02MODPlayers 126/100
-
03MODPlayers 48/225
-
04MODPlayers 17/700
-
05MODPlayers 50/700
-
06MODPlayers 236/260
Quick answers
From the figures on this page.
Filters
Where does Dev Environment - Bot Testing appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include Dev Environment - Bot Testing. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that Dev Environment - Bot Testing is listed under?
These tags are published by Dev Environment - Bot Testing for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does Dev Environment - Bot Testing wipe?
The record holds too few of Dev Environment - Bot Testing's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 24 days 18 hours.
Location and Status
How reliable is Dev Environment - Bot Testing, and is it online now?
Offline now, Dev Environment - Bot Testing was last seen 22 days 16 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 6 October 2026.
Which Rust build is Dev Environment - Bot Testing running?
Rust network protocol 2634 and build 166652 is the build on Dev Environment - Bot Testing; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is Dev Environment - Bot Testing hosted in?
No region is published by Dev Environment - Bot Testing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 143.105.195.137:28015.
Population
What is the player count on Dev Environment - Bot Testing?
Offline now for Dev Environment - Bot Testing, last seen 22 days 16 hours ago.
How does Dev Environment - Bot Testing compare in the rankings?
On player hours over seven days, Dev Environment - Bot Testing ranks #13,747, inside the top 62% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Dev Environment - Bot Testing?
No gather rate appears in Dev Environment - Bot Testing's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is off, Valve's anti-cheat.
What map is Dev Environment - Bot Testing on?
A procedural map runs on Dev Environment - Bot Testing, generated by the game.
How to Join
Which steps join Dev Environment - Bot Testing?
Open the console in Rust with F1 after starting the game, then type client.connect 143.105.195.137:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.