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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,742online PAX66,506playing OCC3,391with players WIPED 3H202
MODModded traffic
Callsign

DVE13747

Dev Environment - Bot Testing

Offline 143.105.195.137:28015 checked 22d ago

moddedoxide
Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,747top 62%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Dev Environment - Bot Testing appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Dev Environment - Bot Testing. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Dev Environment - Bot Testing is listed under?

These tags are published by Dev Environment - Bot Testing for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

On what schedule does Dev Environment - Bot Testing wipe?

The record holds too few of Dev Environment - Bot Testing's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 24 days 18 hours.

Location and Status

How reliable is Dev Environment - Bot Testing, and is it online now?

Offline now, Dev Environment - Bot Testing was last seen 22 days 16 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 6 October 2026.

Which Rust build is Dev Environment - Bot Testing running?

Rust network protocol 2634 and build 166652 is the build on Dev Environment - Bot Testing; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is Dev Environment - Bot Testing hosted in?

No region is published by Dev Environment - Bot Testing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 143.105.195.137:28015.

Population

What is the player count on Dev Environment - Bot Testing?

Offline now for Dev Environment - Bot Testing, last seen 22 days 16 hours ago.

How does Dev Environment - Bot Testing compare in the rankings?

On player hours over seven days, Dev Environment - Bot Testing ranks #13,747, inside the top 62% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Dev Environment - Bot Testing?

No gather rate appears in Dev Environment - Bot Testing's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is off, Valve's anti-cheat.

What map is Dev Environment - Bot Testing on?

A procedural map runs on Dev Environment - Bot Testing, generated by the game.

How to Join

Which steps join Dev Environment - Bot Testing?

Open the console in Rust with F1 after starting the game, then type client.connect 143.105.195.137:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.