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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,793online PAX79,700playing OCC3,567with players WIPED 3H247
VANVanilla traffic
Callsign

FRC15276=

Frack-Toid US MAIN S/D/T

Online 142.79.41.172:28015 checked 10m ago

monthly wipes vanilla
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,276top 69%
Last wipe12d agomonthly schedule
Next wipe1d 21hSat 31 Oct, 20:02 UTC
Track history

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Saturday 31 October, 20:02 UTC, in 1d 21h.

Every other Saturday at 20:02 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 1d 21hSat 31 Oct, 20:02 UTC
  2. 6d 20hThu 5 Nov, 19:00 UTCFW
  3. 15d 21hSat 14 Nov, 20:02 UTC
  4. 29d 21hSat 28 Nov, 20:02 UTC
  5. 34d 20hThu 3 Dec, 19:00 UTCFW
  6. 43d 21hSat 12 Dec, 20:02 UTC

The first 48 hours of its last wipes

Sat 17 OctSat 3 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 20:02 UTC12d ago 0 – running 0
Sat 3 Oct, 20:03 UTC26d ago 0 – 14 days 0
Sat 19 Sep, 20:03 UTC40d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST010NA · groups of 16+ · monthly · 125 on average Rustopia.gg - US Large
    Players 106/200
  2. 02COM
    Callsign RST015NA · groups of 12+ · monthly · 109 on average Rusty Moose |US Monthly|
    Players 84/200
  3. 03COM
    Callsign FCP016NA · groups of 8+ · monthly · 75 on average [US East] Facepunch Premium 1
    Players 64/400
  4. 04COM
    Callsign RST015NA · groups of 50+ · monthly · 59 on average RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
    Players 90/225
  5. 05COM
    Callsign PCK016NA · groups of 20+ · monthly · 34 on average PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
    Players 20/200
  6. 06COM
    Callsign RST015NA · groups of 16+ · monthly · 33 on average Rusticated.com - US Premium Long
    Players 18/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Frack-Toid US MAIN S/D/T appear in Rust Tracker lists and filters?

Community servers, no tags, North America: live server tracking and Vanilla Rust servers, tracked live — the Rust Tracker lists that include Frack-Toid US MAIN S/D/T. On the server list, these filters bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which tags does Frack-Toid US MAIN S/D/T carry, and what do they mean?

Listed for the server browser to read, Frack-Toid US MAIN S/D/T publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Frack-Toid US MAIN S/D/T on wipe day?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

When does Frack-Toid US MAIN S/D/T wipe?

Wipe rhythm at Frack-Toid US MAIN S/D/T: every other Saturday at 20:02 UTC. Saturday 31 October at 20:02 UTC is when the next wipe falls due. This world has been running 12 days 2 hours. Tags list a monthly wipe schedule.

Location and Status

What is the uptime on Frack-Toid US MAIN S/D/T, and is it online?

Frack-Toid US MAIN S/D/T is up and online at this moment. The uptime it reports puts the last restart about 12 days 1 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

What Rust version is Frack-Toid US MAIN S/D/T on?

Confirmed for Frack-Toid US MAIN S/D/T: Rust network protocol 2634 and build 167781, Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Frack-Toid US MAIN S/D/T run?

For the last 48 hours it averaged 197 server fps; the floor was 168. Buildings, deployables and the rest of the world took it to a maximum of 47,300 entities. It drew as much as 3,133 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Frack-Toid US MAIN S/D/T in?

No region tag from Frack-Toid US MAIN S/D/T, but the name points to North America. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 142.79.41.172:28015.

Population

How many players are on Frack-Toid US MAIN S/D/T right now?

Tracking Frack-Toid US MAIN S/D/T: 0 of 40 slots filled. Seven-day average for this server: 0 players.

Where does Frack-Toid US MAIN S/D/T sit in the server rankings?

Top 69% of all ranked servers, and #15,276 on seven-day player hours: Frack-Toid US MAIN S/D/T.

Map and Rules

Which settings and rules are confirmed on Frack-Toid US MAIN S/D/T?

Nothing in Frack-Toid US MAIN S/D/T's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on Frack-Toid US MAIN S/D/T?

The map on Frack-Toid US MAIN S/D/T is procedural, size 3,000, seed 1, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join Frack-Toid US MAIN S/D/T?

To connect: start Rust, press F1, enter client.connect 142.79.41.172:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players 40 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Build: 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.