GVR3787=
Government Security Forces - Training Server
Offline 142.122.144.149:28015 checked 14h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 126/500
-
02MODPlayers 128/100
-
03MODPlayers 197/225
-
04MODPlayers 77/700
-
05MODPlayers 226/700
-
06MODPlayers 349/350
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Government Security Forces - Training Server?
On Rust Tracker, Government Security Forces - Training Server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the tags mean that Government Security Forces - Training Server is listed under?
Listed for the server browser to read, Government Security Forces - Training Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
Which wipe times are confirmed for Government Security Forces - Training Server?
Government Security Forces - Training Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 3 days 17 hours.
Server Details
Is Government Security Forces - Training Server up, and how does its uptime hold?
Offline: Government Security Forces - Training Server confirmed offline, last seen 14 hours ago. By its own uptime figure, the last restart was roughly 2 days 4 hours ago. 47 of 48 hours up over the last 2 full days: 98% uptime. The first sighting by Rust Tracker was 26 October 2026.
Which Rust version is confirmed on Government Security Forces - Training Server?
Rust network protocol 2635 and build 168909 is the build on Government Security Forces - Training Server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Is Government Security Forces - Training Server holding performance?
Server fps held an average of 83 across the last 48 hours, never below 73. Maximum entities carried: 123,951, from buildings and deployables to everything else. Memory peaked at 4,335 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Where does Government Security Forces - Training Server sit?
No region is published by Government Security Forces - Training Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 142.122.144.149:28015.
Population
How many players are on Government Security Forces - Training Server right now?
Offline: Government Security Forces - Training Server, last seen 14 hours ago. Over seven days: average 1, peak 10 players. Busiest window in 48 hours: 03:00 UTC, 5 players on average.
How does Government Security Forces - Training Server compare in the rankings?
On player hours over seven days, Government Security Forces - Training Server ranks #3,787, inside the top 17% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Government Security Forces - Training Server?
The name of Government Security Forces - Training Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
What map is Government Security Forces - Training Server on?
The map on Government Security Forces - Training Server is procedural, size 4,500, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto Government Security Forces - Training Server?
Open the console in Rust with F1 after starting the game, then type client.connect 142.122.144.149:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.