Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,582online PAX33,161playing OCC2,855with players WIPED 3H65
MODModded traffic
Callsign

PRV5658=

My Private Rust

Offline 142.113.77.95:28015 checked 50m ago

moddedoxide
Clearance · join
Players now 1/ 10 10% full
7-day average1peak 2
Rank#5,658top 25%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.511.5213:0016:0019:0022:0001:0004:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 13:47 UTC2d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 158 on average ShockRust | Blue | NoLimit
    Players 60/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 121/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 114 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 57/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 29/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 4/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 9/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show My Private Rust?

These Rust Tracker lists carry My Private Rust: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags mean that My Private Rust is listed under?

The game's server browser reads these tags from My Private Rust: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on My Private Rust when wipe day lands?

The average peak across recent wipes: 2 players. 9 hours after the latest wipe, the crowd peaked.

When does My Private Rust wipe?

The record holds too few of My Private Rust's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 2 days 12 hours.

Location and Status

Is My Private Rust up, and how does its uptime hold?

Tracking shows My Private Rust offline as of now, last seen 50 minutes ago. Uptime stood at 31% for the last 2 full days, 15 of 48 hours online. First contact for Rust Tracker: 25 October 2026.

Which Rust version is confirmed on My Private Rust?

Confirmed for My Private Rust: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Which location is My Private Rust in?

Nothing on region from My Private Rust; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 142.113.77.95:28015.

Player Count

How many players are on My Private Rust right now?

Last seen 50 minutes ago; My Private Rust is offline at present. Seven-day average 1 players; peak 2. Peak traffic in the last 48 hours came at 15:00 UTC, averaging 1 players.

How does My Private Rust compare in the rankings?

Seven-day player hours put My Private Rust at #5,658, within the top 25% of all ranked servers.

Settings

Which settings and rules are confirmed on My Private Rust?

Nothing in My Private Rust's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on My Private Rust?

A procedural map runs on My Private Rust, generated by the game.

How to Join

How do you get onto My Private Rust?

To connect: start Rust, press F1, enter client.connect 142.113.77.95:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.