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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,647online PAX49,596playing OCC3,216with players WIPED 3H110
MODModded traffic
Callsign

DVE15396=

DEV

Online 141.98.157.79:28888 checked 11m ago

weekly wipes moddedoxide
Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#15,396top 69%
Last wipe24d agoweekly schedule
Next wipe3d 1hSat 31 Oct, 10:35 UTC
Track history

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

01020304010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Saturday 31 October, 10:35 UTC, in 3d 1h.

Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 3d 1hSat 31 Oct, 10:35 UTC
  2. 8d 9hThu 5 Nov, 19:00 UTCFW
  3. 10d 1hSat 7 Nov, 10:35 UTC
  4. 17d 1hSat 14 Nov, 10:35 UTC
  5. 24d 1hSat 21 Nov, 10:35 UTC
  6. 31d 1hSat 28 Nov, 10:35 UTC
  7. 36d 9hThu 3 Dec, 19:00 UTCFW
  8. 38d 1hSat 5 Dec, 10:35 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:35 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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    Players 4/120
  3. 03MOD
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    Players 59/200
  4. 04MOD
    Callsign DGF017groups of 30+ · weekly · 59 on average DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
    Players 80/200
  5. 05MOD
    Callsign NBP015groups of 5 · 50x · weekly · 7 on average ◤◥◤ORAX LAND◥◤◥ X50/x100 (MAX5|NoBP|Loot+|mymini)
    Players 6/100
  6. 06MOD
    Callsign CHK036groups of 50+ · weekly · 4 on average CHOYKA RUST №3[ONE GRID] ZOMBIE MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry DEV?

Modded servers, tracked live, Combat training servers, tracked live and Battlefield servers, tracked live — the Rust Tracker lists that include DEV. These filters surface it on the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What do the tags mean that DEV is listed under?

These tags are published by DEV for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp0 (Max players): Slots: 0; ts5 (Group limit): Teams are capped at 5; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot is given to you for aim and PvP practice; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; modded (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Which operator runs DEV?

A rust.red hostname is published by DEV. We track no other server on it.

Wipe Times

What should you expect on DEV when wipe day lands?

The average peak across recent wipes: 1 players. 13 hours after the latest wipe, the crowd peaked.

When does DEV wipe?

The schedule of DEV cannot be confirmed, with too few wipes on record: the prediction follows its tag. Due on Saturday 31 October at 10:35 UTC: its next wipe. This world has been running 24 days 22 hours. Tags list a weekly wipe schedule.

Server Details

What is the uptime on DEV, and is it online?

Right now DEV is online. The uptime it reports puts the last restart about 3 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 15 September 2026.

What Rust version is DEV on?

Rust network protocol 2635 and build 168909 is the build on DEV; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on DEV?

Average server fps over the last 48 hours: 30, with a low of 30. Peak entity count: 63,120, covering buildings, deployables and all else in the world. Memory peaked at 3,086 MB. A climbing entity count and low fps are what register as lag for players.

Which location is DEV in?

Nothing on region from DEV; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 141.98.157.79:28888.

Player Count

What is the player count on DEV?

Tracking DEV: 0 players now. Seven-day average for this server: 0 players.

Where does DEV sit in the server rankings?

On player hours over seven days, DEV ranks #15,396, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on DEV?

Nothing in DEV's name states a gather rate. 5 players is the group cap. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for DEV?

Generated by the game from seed 1400132468, the procedural map on DEV measures 4,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto DEV?

To connect: start Rust, press F1, enter client.connect 141.98.157.79:28888 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/KQ45eJABwx.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^w,^e,^d,^i,gmrust,cs168909,ts5,^o^z,modded

Game

gmrust
Game mode Rust survival, standard mode.
mp0
Max players Slots: 0.
ts5
Group limit Teams are capped at 5.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Gameplay

^e
Minigames Other minigames such as arenas, Bedwars and parkour.
^d
Combat training Loot is given to you for aim and PvP practice.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.