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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,884online PAX96,402playing OCC4,092with players WIPED 3H167
MODModded traffic
Callsign

PRS6181=

Prosit

Online 141.95.13.43:28015 checked 7m ago

moddedoxide
Clearance · join
Players now 0/ 125 0% full
7-day average0peak 3
Rank#6,181top 28%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sat 17 OctSun 4 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 15:58 UTC10d ago 1 – running 0
Sun 4 Oct, 20:46 UTC22d ago 1 halved by day 4 12.8 days 0
Thu 24 Sep, 16:01 UTC33d ago 0 – 10.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Prosit?

Modded servers, tracked live — the Rust Tracker lists that include Prosit. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that Prosit is listed under?

These tags are published by Prosit for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): 125 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Prosit on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 3 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 4 where it did not hold.

On what schedule does Prosit wipe?

Irregular wipe times at Prosit: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 10 days 1 hours.

Server Details

How reliable is Prosit, and is it online now?

Prosit is up and online at this moment. The uptime it reports puts the last restart about 4 days 21 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is Prosit running?

Rust network protocol 2635 and build 167781 on Linux is what Prosit runs. The same protocol is required to join, and Steam updates it for you.

Is Prosit holding performance?

For the last 48 hours it averaged 122 server fps; the floor was 53. Maximum entities carried: 64,547, from buildings and deployables to everything else. Memory peaked at 4,715 MB. Players feel lag when fps drops and the entity count climbs.

What location is Prosit hosted in?

Region: none published by Prosit. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 141.95.13.43:28015.

Player Count

Is Prosit busy?

Tracking Prosit: 0 of 125 slots filled. Seven-day average 0 players; peak 3. Busiest window in 48 hours: 20:00 UTC, 0 players on average.

What rank does Prosit carry among Rust servers?

On player hours over seven days, Prosit ranks #6,181, inside the top 28% of all ranked servers.

Settings

Which settings and rules are confirmed on Prosit?

No gather rate appears in Prosit's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is Prosit on?

The map on Prosit is procedural, size 3,500, seed 471471404, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join Prosit?

To connect: start Rust, press F1, enter client.connect 141.95.13.43:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp125
Max players 125 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.