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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,640online PAX44,156playing OCC3,059with players WIPED 3H105
MODModded traffic
Callsign

CRO15338

Core Community | Raid Simulator

Offline 141.101.175.121:28035 checked 6d ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Core Community | Raid Simulator appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Core Community | Raid Simulator: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that Core Community | Raid Simulator is listed under?

The game's server browser reads these tags from Core Community | Raid Simulator: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

On what schedule does Core Community | Raid Simulator wipe?

The record holds too few of Core Community | Raid Simulator's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 11 days 12 hours since this world was made.

Server Details

How reliable is Core Community | Raid Simulator, and is it online now?

Tracking shows Core Community | Raid Simulator offline as of now, last seen 6 days 15 hours ago. Uptime stood at 1% for the last 7 full days, 1 of 168 hours online. Rust Tracker logged it first on 19 October 2026.

What Rust version is Core Community | Raid Simulator on?

Rust network protocol 2634 and build 167398 on Windows is what Core Community | Raid Simulator runs. The same protocol is required to join, and Steam updates it for you.

Where does Core Community | Raid Simulator sit?

Nothing on region from Core Community | Raid Simulator; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 141.101.175.121:28035.

Player Count

What is the player count on Core Community | Raid Simulator?

Last seen 6 days 15 hours ago; Core Community | Raid Simulator is offline at present. The last seven days put it at 0 players on average.

How does Core Community | Raid Simulator compare in the rankings?

On player hours over seven days, Core Community | Raid Simulator ranks #15,338, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Core Community | Raid Simulator?

The name of Core Community | Raid Simulator carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Core Community | Raid Simulator?

A procedural map runs on Core Community | Raid Simulator, generated by the game.

Connect

What is the way to join Core Community | Raid Simulator?

To connect: start Rust, press F1, enter client.connect 141.101.175.121:28035 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.