CRO15338
Core Community | Raid Simulator
Offline 141.101.175.121:28035 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 104/500
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02MODPlayers 122/100
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03MODPlayers 153/225
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04MODPlayers 45/700
-
05MODPlayers 4/200
-
06MODPlayers 18/1000
Quick answers
From the figures on this page.
Filters
Where does Core Community | Raid Simulator appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Core Community | Raid Simulator: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that Core Community | Raid Simulator is listed under?
The game's server browser reads these tags from Core Community | Raid Simulator: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does Core Community | Raid Simulator wipe?
The record holds too few of Core Community | Raid Simulator's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 11 days 12 hours since this world was made.
Server Details
How reliable is Core Community | Raid Simulator, and is it online now?
Tracking shows Core Community | Raid Simulator offline as of now, last seen 6 days 15 hours ago. Uptime stood at 1% for the last 7 full days, 1 of 168 hours online. Rust Tracker logged it first on 19 October 2026.
What Rust version is Core Community | Raid Simulator on?
Rust network protocol 2634 and build 167398 on Windows is what Core Community | Raid Simulator runs. The same protocol is required to join, and Steam updates it for you.
Where does Core Community | Raid Simulator sit?
Nothing on region from Core Community | Raid Simulator; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 141.101.175.121:28035.
Player Count
What is the player count on Core Community | Raid Simulator?
Last seen 6 days 15 hours ago; Core Community | Raid Simulator is offline at present. The last seven days put it at 0 players on average.
How does Core Community | Raid Simulator compare in the rankings?
On player hours over seven days, Core Community | Raid Simulator ranks #15,338, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Core Community | Raid Simulator?
The name of Core Community | Raid Simulator carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on Core Community | Raid Simulator?
A procedural map runs on Core Community | Raid Simulator, generated by the game.
Connect
What is the way to join Core Community | Raid Simulator?
To connect: start Rust, press F1, enter client.connect 141.101.175.121:28035 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.