DVE15411=
A Dev Server
Online 141.0.97.106:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 11:35 UTC4d ago | 0 | – | running | 0 |
| Thu 17 Sep, 11:26 UTC40d ago | 2 | halved by day 2 | 36 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 174/500
-
02MODPlayers 134/100
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03MODPlayers 178/225
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04MODPlayers 139/700
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05MODPlayers 16/200
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06MODPlayers 53/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry A Dev Server?
These Rust Tracker lists carry A Dev Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the tags mean that A Dev Server is listed under?
These tags are published by A Dev Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on A Dev Server when wipe day lands?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 2 where it did not hold.
When does A Dev Server wipe?
Too few wipes on record for A Dev Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 4 days 23 hours since this world was made.
Server Details
How reliable is A Dev Server, and is it online now?
Tracking shows A Dev Server online as of now. About 4 days 21 hours ago it restarted last, based on reported uptime. 109 of 168 hours up over the last 7 full days: 65% uptime. Rust Tracker logged it first on 13 September 2026.
What Rust version is A Dev Server on?
Confirmed for A Dev Server: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.
Is A Dev Server holding performance?
Average server fps over the last 48 hours: 116, with a low of 62. Maximum entities carried: 91,662, from buildings and deployables to everything else. It drew as much as 3,118 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Where does A Dev Server sit?
Nothing on region from A Dev Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 141.0.97.106:28015.
Population
What is the player count on A Dev Server?
Tracking A Dev Server: 0 of 5 slots filled. The last seven days put it at 0 players on average.
How does A Dev Server compare in the rankings?
Seven-day player hours put A Dev Server at #15,411, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on A Dev Server?
The name of A Dev Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for A Dev Server?
Generated by the game from seed 12345, the procedural map on A Dev Server measures 4,000. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto A Dev Server?
Open the console in Rust with F1 after starting the game, then type client.connect 141.0.97.106:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.