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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,751online PAX55,890playing OCC3,402with players WIPED 3H132
MODModded traffic
Callsign

LCL15490

Local Staging Map Test

Offline 14.1.95.213:28015 checked 27d ago

moddedcarbon
Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#15,490top 65%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 12:21 UTC27d ago 1 – running 1
Wed 30 Sep, 12:23 UTC28d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 61/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 126/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 57/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 92 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 53/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 17/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Local Staging Map Test appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Local Staging Map Test: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that Local Staging Map Test is listed under?

The game's server browser reads these tags from Local Staging Map Test: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166472 (Build): Build: 166472; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Local Staging Map Test on wipe day?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

When does Local Staging Map Test wipe?

The record holds too few of Local Staging Map Test's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 27 days 10 hours since this world was made.

Location and Status

How reliable is Local Staging Map Test, and is it online now?

Offline: Local Staging Map Test confirmed offline, last seen 27 days 10 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 30 September 2026.

Which Rust version is confirmed on Local Staging Map Test?

Confirmed for Local Staging Map Test: Rust network protocol 2634 and build 166472, Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is Local Staging Map Test in?

Nothing on region from Local Staging Map Test; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 14.1.95.213:28015.

Player Count

How many players are on Local Staging Map Test right now?

Offline now for Local Staging Map Test, last seen 27 days 10 hours ago.

How does Local Staging Map Test compare in the rankings?

Seven-day player hours put Local Staging Map Test at #15,490, within the top 65% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Local Staging Map Test?

No gather rate appears in Local Staging Map Test's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

How to Join

What is the way to join Local Staging Map Test?

To connect: start Rust, press F1, enter client.connect 14.1.95.213:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166472,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166472
Build Build: 166472.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.