LCL15490
Local Staging Map Test
Offline 14.1.95.213:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 12:21 UTC27d ago | 1 | – | running | 1 |
| Wed 30 Sep, 12:23 UTC28d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 61/500
-
02MODPlayers 126/100
-
03MODPlayers 57/225
-
04MODPlayers 53/700
-
05MODPlayers 17/200
-
06MODPlayers 9/1000
Quick answers
From the figures on this page.
Filters
Where does Local Staging Map Test appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Local Staging Map Test: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags mean that Local Staging Map Test is listed under?
The game's server browser reads these tags from Local Staging Map Test: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166472 (Build): Build: 166472; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What happens on Local Staging Map Test on wipe day?
The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.
When does Local Staging Map Test wipe?
The record holds too few of Local Staging Map Test's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 27 days 10 hours since this world was made.
Location and Status
How reliable is Local Staging Map Test, and is it online now?
Offline: Local Staging Map Test confirmed offline, last seen 27 days 10 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 30 September 2026.
Which Rust version is confirmed on Local Staging Map Test?
Confirmed for Local Staging Map Test: Rust network protocol 2634 and build 166472, Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is Local Staging Map Test in?
Nothing on region from Local Staging Map Test; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 14.1.95.213:28015.
Player Count
How many players are on Local Staging Map Test right now?
Offline now for Local Staging Map Test, last seen 27 days 10 hours ago.
How does Local Staging Map Test compare in the rankings?
Seven-day player hours put Local Staging Map Test at #15,490, within the top 65% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Local Staging Map Test?
No gather rate appears in Local Staging Map Test's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.
How to Join
What is the way to join Local Staging Map Test?
To connect: start Rust, press F1, enter client.connect 14.1.95.213:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166472,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs166472
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.