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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,830online PAX89,192playing OCC3,733with players WIPED 3H415
MODModded traffic
Callsign

PRB16000

[TW][PvE] PreuBen - Build Survive

Offline 139.99.22.15:28716 checked 26d ago

moddedoxidepve
Clearance · join
Players now 0/ 64 0% full
7-day average0peak –
Rank#16,000top 70%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:24 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 1/100
  2. 02MOD
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    Players 11/200
  3. 03MOD
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  4. 04MOD
    Callsign RDA188groups of 8+ · 3 on average CZ/SK PVE!! No raid_No kill :-) RUSTUJ
    Players 3/30
  5. 05MOD
    Callsign BRN001EU · groups of 8+ · monthly · 3 on average BroinRust [PVE CLASSIC EU/EA]
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry [TW][PvE] PreuBen - Build Survive?

These Rust Tracker lists carry [TW][PvE] PreuBen - Build Survive: PvE servers, tracked live, Modded servers, tracked live and Build, creative and sandbox servers. These filters surface it on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that [TW][PvE] PreuBen - Build Survive is listed under?

These tags are published by [TW][PvE] PreuBen - Build Survive for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp64 (Max players): Capacity: 64 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on [TW][PvE] PreuBen - Build Survive when wipe day lands?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for [TW][PvE] PreuBen - Build Survive?

The record holds too few of [TW][PvE] PreuBen - Build Survive's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 27 days 7 hours.

Location and Status

Is [TW][PvE] PreuBen - Build Survive up, and how does its uptime hold?

Tracking shows [TW][PvE] PreuBen - Build Survive offline as of now, last seen 26 days 7 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 2 October 2026.

Which Rust build is [TW][PvE] PreuBen - Build Survive running?

Confirmed for [TW][PvE] PreuBen - Build Survive: Rust network protocol 2634 and build 166586, Linux. The same protocol is required to join, and Steam updates it for you.

What location is [TW][PvE] PreuBen - Build Survive hosted in?

No region tag from [TW][PvE] PreuBen - Build Survive, but the name points to Asia. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 139.99.22.15:28716.

Player Count

What is the player count on [TW][PvE] PreuBen - Build Survive?

Last seen 26 days 7 hours ago; [TW][PvE] PreuBen - Build Survive is offline at present.

What rank does [TW][PvE] PreuBen - Build Survive carry among Rust servers?

On player hours over seven days, [TW][PvE] PreuBen - Build Survive ranks #16,000, inside the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [TW][PvE] PreuBen - Build Survive?

No gather rate appears in [TW][PvE] PreuBen - Build Survive's name. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Off: VAC, Valve's anti-cheat.

What map is [TW][PvE] PreuBen - Build Survive on?

The map on [TW][PvE] PreuBen - Build Survive is procedural, size 1,000, seed 2, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join [TW][PvE] PreuBen - Build Survive?

Open the console in Rust with F1 after starting the game, then type client.connect 139.99.22.15:28716. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/Preuben.

Transponder codes

Server tags

What each one means.

Published as mp64,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp64
Max players Capacity: 64 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build Build: 166586.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.