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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,731online PAX65,070playing OCC3,342with players WIPED 3H200
MODModded traffic
Callsign

RST15290=

rustservers.gg testing servers

Online 139.99.144.212:28015 checked 11m ago

moddedcarbon
Clearance · join
Players now 0/ 15 0% full
7-day average0peak –
Rank#15,290top 69%
Last wipe28d agono schedule published
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:30 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show rustservers.gg testing servers?

These Rust Tracker lists carry rustservers.gg testing servers: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that rustservers.gg testing servers is listed under?

The game's server browser reads these tags from rustservers.gg testing servers: gmrust (Game mode): Rust survival, standard mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on rustservers.gg testing servers when wipe day lands?

The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked.

When does rustservers.gg testing servers wipe?

One wipe a month for rustservers.gg testing servers: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days since this world was made.

Location and Status

What is the uptime on rustservers.gg testing servers, and is it online?

Tracking shows rustservers.gg testing servers online as of now. About 3 days 8 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust build is rustservers.gg testing servers running?

Rust network protocol 2635 and build 168909 on Linux is what rustservers.gg testing servers runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does rustservers.gg testing servers run?

For the last 48 hours it averaged 226 server fps; the floor was 208. Buildings, deployables and the rest of the world took it to a maximum of 28,169 entities. It drew as much as 2,420 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is rustservers.gg testing servers hosted in?

Nothing on region from rustservers.gg testing servers; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 139.99.144.212:28015.

Player Count

Is rustservers.gg testing servers busy?

Tracking rustservers.gg testing servers: 0 of 15 slots filled. Seven-day average for this server: 0 players.

How does rustservers.gg testing servers compare in the rankings?

Seven-day player hours put rustservers.gg testing servers at #15,290, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on rustservers.gg testing servers?

Nothing in rustservers.gg testing servers's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is off, Valve's anti-cheat.

Which map is confirmed for rustservers.gg testing servers?

The map on rustservers.gg testing servers is procedural, size 2,500, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto rustservers.gg testing servers?

To connect: start Rust, press F1, enter client.connect 139.99.144.212:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp15
Max players Capacity: 15 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.