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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,642online PAX41,101playing OCC2,829with players WIPED 3H110
MODModded traffic
Callsign

MCP15270=

MCP Rust [TH]

Online 139.59.109.240:28015 checked 13m ago

moddedoxide
Clearance · join
Players now 0/ 80 0% full
7-day average0peak –
Rank#15,270top 69%
Last wipe79d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123405:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 19/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 126/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 122 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 49/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 97 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 9/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 28/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 28/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry MCP Rust [TH]?

On Rust Tracker, MCP Rust [TH] sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that MCP Rust [TH] is listed under?

Listed for the server browser to read, MCP Rust [TH] publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp80 (Max players): Capacity: 80 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2632 (Protocol): Your game must be on protocol 2632 to connect; cs160556 (Build): The game build is 160556; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

Which wipe times are confirmed for MCP Rust [TH]?

Too few wipes on record for MCP Rust [TH] to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 79 days 9 hours since this world was made.

Server Details

What is the uptime on MCP Rust [TH], and is it online?

Right now MCP Rust [TH] is online. About 4 days 19 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is MCP Rust [TH] running?

Rust network protocol 2632 and build 160556 on Linux is what MCP Rust [TH] runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does MCP Rust [TH] run?

For the last 48 hours it averaged 160 server fps; the floor was 115. Buildings, deployables and the rest of the world took it to a maximum of 210,935 entities. It drew as much as 7,083 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is MCP Rust [TH] hosted in?

Region: none published by MCP Rust [TH]. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 139.59.109.240:28015.

Population

Is MCP Rust [TH] busy?

Tracking MCP Rust [TH]: 0 of 80 slots filled. Across the past seven days, 0 players on average.

What rank does MCP Rust [TH] carry among Rust servers?

Top 69% of all ranked servers, and #15,270 on seven-day player hours: MCP Rust [TH].

Settings

Which settings and rules are confirmed on MCP Rust [TH]?

No gather rate appears in MCP Rust [TH]'s name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for MCP Rust [TH]?

The map on MCP Rust [TH] is procedural, size 6,000, seed 82297582, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto MCP Rust [TH]?

Open the console in Rust with F1 after starting the game, then type client.connect 139.59.109.240:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp80,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp80
Max players Capacity: 80 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2632
Protocol Your game must be on protocol 2632 to connect.
cs160556
Build The game build is 160556.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.