Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,644online PAX43,541playing OCC3,049with players WIPED 3H97
MODModded traffic
Callsign

DVB15199

Rust Devblog Server

Offline 139.100.246.92:28015 checked 14d ago

moddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,199top 70%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct19 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 150 on average ShockRust | Blue | NoLimit
    Players 103/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 134/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 151/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 45/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 5/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 19/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Rust Devblog Server?

On Rust Tracker, Rust Devblog Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do the tags mean that Rust Devblog Server is listed under?

Listed for the server browser to read, Rust Devblog Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; v2362 (Protocol): Your game must be on protocol 2362 to connect; ptrak (Networking): Network layer is RakNet, which is standard for the game; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; hil2cpp (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; stok (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does Rust Devblog Server wipe?

The record holds too few of Rust Devblog Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 31 days 7 hours.

Location and Status

What is the uptime on Rust Devblog Server, and is it online?

Offline: Rust Devblog Server confirmed offline, last seen 14 days 9 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 14 October 2026.

Which Rust build is Rust Devblog Server running?

Rust network protocol 2362 on Windows is what Rust Devblog Server runs. Steam updates it for you; your game must share the protocol to join.

Which location is Rust Devblog Server in?

No region is published by Rust Devblog Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 139.100.246.92:28015.

Player Count

What is the player count on Rust Devblog Server?

Offline now for Rust Devblog Server, last seen 14 days 9 hours ago.

What rank does Rust Devblog Server carry among Rust servers?

On player hours over seven days, Rust Devblog Server ranks #15,199, inside the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust Devblog Server?

Nothing in Rust Devblog Server's name states a gather rate. No group limit is published. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. Off: VAC, Valve's anti-cheat.

What map is Rust Devblog Server on?

Generated by the game: the procedural map on Rust Devblog Server.

Connect

How do you get onto Rust Devblog Server?

Open the console in Rust with F1 after starting the game, then type client.connect 139.100.246.92:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
v2362
Protocol Your game must be on protocol 2362 to connect.
ptrak
Networking Network layer is RakNet, which is standard for the game.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Other

hil2cpp
Custom tag The owner or a plugin set it; it is not a standard Rust tag.
stok
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.