DVB15262
Rust Devblog Server
Offline 139.100.246.234:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 21/500
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02MODPlayers 132/100
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03MODPlayers 36/225
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04MODPlayers 10/700
-
05MODPlayers 44/700
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06MODPlayers 182/215
Quick answers
From the figures on this page.
Tags
Where does Rust Devblog Server appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include Rust Devblog Server. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the tags mean that Rust Devblog Server is listed under?
Listed for the server browser to read, Rust Devblog Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; v2362 (Protocol): Your game must be on protocol 2362 to connect; ptrak (Networking): Network layer: RakNet, the game's standard; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon; hil2cpp (Custom tag): Set by the owner or a plugin; not a standard Rust tag; stok (Custom tag): Set by the owner or a plugin; not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does Rust Devblog Server wipe?
The record holds too few of Rust Devblog Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 32 days.
Location and Status
How reliable is Rust Devblog Server, and is it online now?
Tracking shows Rust Devblog Server offline as of now, last seen 5 days 2 hours ago. Uptime stood at 0% for the last 5 full days, 0 of 120 hours online. First contact for Rust Tracker: 24 October 2026.
Which Rust build is Rust Devblog Server running?
Confirmed for Rust Devblog Server: Rust network protocol 2362, Windows. To join, your game must be on the same protocol; Steam handles the update.
Where does Rust Devblog Server sit?
No region is published by Rust Devblog Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 139.100.246.234:28015.
Population
How many players are on Rust Devblog Server right now?
Offline now for Rust Devblog Server, last seen 5 days 2 hours ago. Across the past seven days, 0 players on average.
Where does Rust Devblog Server sit in the server rankings?
On player hours over seven days, Rust Devblog Server ranks #15,262, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rust Devblog Server?
The name of Rust Devblog Server carries no gather rate. The group limit is not published. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. Off: VAC, Valve's anti-cheat.
Which map is loaded on Rust Devblog Server?
Procedural map on Rust Devblog Server, made by the game.
How to Join
What is the way to join Rust Devblog Server?
To connect: start Rust, press F1, enter client.connect 139.100.246.234:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust
mp10
v2362
ptrak
Mods and access
^z
^y
Other
hil2cpp
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.