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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,693online PAX51,920playing OCC3,092with players WIPED 3H106
MODModded traffic
Callsign

DVB15318

Rust Devblog Server

Offline 139.100.246.132:28015 checked 10d ago

moddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,318top 70%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 14/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 127/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 121 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 35/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 96 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 8/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 36/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 86 on average RustSpain.com | EU Main
    Players 136/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Rust Devblog Server?

On Rust Tracker, Rust Devblog Server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

How should you read the tags on Rust Devblog Server?

Listed for the server browser to read, Rust Devblog Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; v2362 (Protocol): To join, your game must match protocol 2362; ptrak (Networking): RakNet is the network layer — the game's standard; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework; hil2cpp (Custom tag): Set by the owner or a plugin; not a standard Rust tag; stok (Custom tag): Set by the owner or a plugin; not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does Rust Devblog Server wipe?

Rust Devblog Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 32 days 1 hours.

Location and Status

How reliable is Rust Devblog Server, and is it online now?

Offline: Rust Devblog Server confirmed offline, last seen 10 days 11 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 19 October 2026.

What Rust version is Rust Devblog Server on?

Rust network protocol 2362 is the build on Rust Devblog Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does Rust Devblog Server sit?

No region is published by Rust Devblog Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 139.100.246.132:28015.

Population

How many players are on Rust Devblog Server right now?

Last seen 10 days 11 hours ago; Rust Devblog Server is offline at present.

Where does Rust Devblog Server sit in the server rankings?

On player hours over seven days, Rust Devblog Server ranks #15,318, inside the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust Devblog Server?

The name of Rust Devblog Server carries no gather rate. No group limit appears. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is off, Valve's anti-cheat.

What map is Rust Devblog Server on?

A procedural map runs on Rust Devblog Server, generated by the game.

How to Join

How do you get onto Rust Devblog Server?

To connect: start Rust, press F1, enter client.connect 139.100.246.132:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots on this server.
v2362
Protocol To join, your game must match protocol 2362.
ptrak
Networking RakNet is the network layer — the game's standard.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Other

hil2cpp
Custom tag Set by the owner or a plugin; not a standard Rust tag.
stok
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.