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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,894online PAX101,584playing OCC3,939with players WIPED 3H404
MODModded traffic
Callsign

DVB16590

Rust Devblog Server

Offline 139.100.245.66:28015 checked 33d ago

moddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,590top 71%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 151 on average ShockRust | Blue | NoLimit
    Players 160/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 120/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 191/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 97/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 230/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 84 on average RustSpain.com | EU Main
    Players 345/350
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Rust Devblog Server?

These Rust Tracker lists carry Rust Devblog Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

How should you read the tags on Rust Devblog Server?

The game's server browser reads these tags from Rust Devblog Server: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; v2362 (Protocol): To join, your game must match protocol 2362; ptrak (Networking): Network layer is RakNet, which is standard for the game; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; hil2cpp (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; stok (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does Rust Devblog Server wipe?

Rust Devblog Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 36 days 22 hours.

Server Details

Is Rust Devblog Server up, and how does its uptime hold?

Tracking shows Rust Devblog Server offline as of now, last seen 33 days 12 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 25 September 2026.

Which Rust build is Rust Devblog Server running?

Confirmed for Rust Devblog Server: Rust network protocol 2362, Windows. Steam updates it for you; your game must share the protocol to join.

Which location is Rust Devblog Server in?

Nothing on region from Rust Devblog Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 139.100.245.66:28015.

Population

Is Rust Devblog Server busy?

Offline now for Rust Devblog Server, last seen 33 days 12 hours ago.

What rank does Rust Devblog Server carry among Rust servers?

On player hours over seven days, Rust Devblog Server ranks #16,590, inside the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rust Devblog Server?

The name of Rust Devblog Server carries no gather rate. No group limit appears. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. Off: VAC, Valve's anti-cheat.

What map is Rust Devblog Server on?

A procedural map runs on Rust Devblog Server, generated by the game.

How to Join

What is the way to join Rust Devblog Server?

Open the console in Rust with F1 after starting the game, then type client.connect 139.100.245.66:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Capacity: 10 slots.
v2362
Protocol To join, your game must match protocol 2362.
ptrak
Networking Network layer is RakNet, which is standard for the game.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Other

hil2cpp
Custom tag The owner or a plugin set it; it is not a standard Rust tag.
stok
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.