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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,673online PAX46,970playing OCC2,995with players WIPED 3H95
MODModded traffic
Callsign

BTT15922

Battle

Offline 139.100.224.79:27167 checked 27d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,922top 69%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 30 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:59 UTC27d ago 0 – running 0
Thu 1 Oct, 09:07 UTC28d ago 8 – 0.9 days 0
Wed 30 Sep, 12:13 UTC29d ago 8 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 151 on average ShockRust | Blue | NoLimit
    Players 16/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 131/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 122 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 35/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 97 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 5/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 23/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 86 on average RustSpain.com | EU Main
    Players 120/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Battle?

These Rust Tracker lists carry Battle: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Battle is listed under?

The game's server browser reads these tags from Battle: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on Battle when wipe day lands?

The average peak across recent wipes: 5 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Battle wipe?

No next wipe to predict for Battle, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 27 days 19 hours.

Location and Status

What is the uptime on Battle, and is it online?

Offline: Battle confirmed offline, last seen 27 days 19 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 25 September 2026.

Which Rust build is Battle running?

Confirmed for Battle: Rust network protocol 2634 and build 166586, Linux. To join, your game must be on the same protocol; Steam handles the update.

What location is Battle hosted in?

No region is published by Battle. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 139.100.224.79:27167.

Population

What is the player count on Battle?

Offline now for Battle, last seen 27 days 19 hours ago.

What rank does Battle carry among Rust servers?

On player hours over seven days, Battle ranks #15,922, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Battle?

No gather rate appears in Battle's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is Battle on?

Generated by the game from seed 865129, the procedural map on Battle measures 3,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join Battle?

To connect: start Rust, press F1, enter client.connect 139.100.224.79:27167 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.