Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,766online PAX65,323playing OCC3,462with players WIPED 3H190
MODModded traffic
Callsign

LNU15106

Luna Raid - LGS3 test

Offline 138.84.34.198:28185 checked 13d ago

moddedoxide
Clearance · join
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,106top 70%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct18 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 14:07 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 166/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 121/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 180/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 68/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 13/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 19/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Luna Raid - LGS3 test appear in Rust Tracker lists and filters?

On Rust Tracker, Luna Raid - LGS3 test sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Luna Raid - LGS3 test carry, and what do they mean?

Listed for the server browser to read, Luna Raid - LGS3 test publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp20 (Max players): Capacity: 20 slots; ts64 (Group limit): Teams are capped at 64; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Luna Raid - LGS3 test when wipe day lands?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Luna Raid - LGS3 test?

Luna Raid - LGS3 test's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 14 days 20 hours.

Server Details

What is the uptime on Luna Raid - LGS3 test, and is it online?

Offline: Luna Raid - LGS3 test confirmed offline, last seen 13 days 21 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 12 October 2026.

What Rust version is Luna Raid - LGS3 test on?

Rust network protocol 2634 and build 167781 is the build on Luna Raid - LGS3 test; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Where does Luna Raid - LGS3 test sit?

Region: none published by Luna Raid - LGS3 test. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 138.84.34.198:28185.

Population

Is Luna Raid - LGS3 test busy?

Offline: Luna Raid - LGS3 test, last seen 13 days 21 hours ago.

Where does Luna Raid - LGS3 test sit in the server rankings?

Top 70% of all ranked servers, and #15,106 on seven-day player hours: Luna Raid - LGS3 test.

Map and Rules

Which settings and rules are confirmed on Luna Raid - LGS3 test?

The name of Luna Raid - LGS3 test carries no gather rate. 64 players is the group cap. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Connect

How do you get onto Luna Raid - LGS3 test?

Open the console in Rust with F1 after starting the game, then type client.connect 138.84.34.198:28185. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts64,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp20
Max players Capacity: 20 slots.
ts64
Group limit Teams are capped at 64.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Build: 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.