TST14545=
Test server
Online 138.201.78.140:28080 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 18:07 UTC12d ago | 0 | – | running | 0 |
| Mon 5 Oct, 20:40 UTC22d ago | 1 | halved by day 1 | 10.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 205/500
-
02MODPlayers 121/100
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03MODPlayers 183/225
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04MODPlayers 126/700
-
05MODPlayers 19/200
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06MODPlayers 50/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Test server?
On Rust Tracker, Test server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does Test server carry, and what do they mean?
These tags are published by Test server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on Test server when wipe day lands?
The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd dropped below half where it did not hold.
Which wipe times are confirmed for Test server?
Too few wipes on record for Test server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 12 days 1 hours.
Server Details
What is the uptime on Test server, and is it online?
Test server is up and online at this moment. The uptime it reports puts the last restart about 10 hours ago. Uptime stood at 86% for the last 7 full days, 145 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
What Rust version is Test server on?
Rust network protocol 2635 and build 167781 is the build on Test server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
What is performance like on Test server?
For the last 48 hours it averaged 60 server fps; the floor was 37. Peak entity count: 202,777, covering buildings, deployables and all else in the world. Peak memory use: 3,876 MB. Players feel lag when fps drops and the entity count climbs.
What location is Test server hosted in?
Nothing on region from Test server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 138.201.78.140:28080.
Population
How many players are on Test server right now?
Slots 50; players on board 0: that is Test server now. Seven-day average 0 players; peak 1.
What rank does Test server carry among Rust servers?
Seven-day player hours put Test server at #14,545, within the top 66% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Test server?
Nothing in Test server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for Test server?
A procedural map of size 6,000 runs on Test server, generated by the game from seed 1. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto Test server?
Open the console in Rust with F1 after starting the game, then type client.connect 138.201.78.140:28080. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.