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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,869online PAX90,153playing OCC3,832with players WIPED 3H374
MODModded traffic
Callsign

CBL12874

CobaltCove.io Testing Branch

Offline EU 138.201.33.101:38015 checked 14d ago

biweekly wipes moddedoxidepve
Clearance · join
Players now 1/ ?
7-day average0peak –
Rank#12,874top 60% · #2424 in EU
Last wipe14d agobiweekly schedule
Next wipedueThu 29 Oct, 14:48 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep11 Oct15 Oct18 Oct22 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 14:48 UTC due.

Its biweekly schedule tag · low confidence

usual gap3.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. dueThu 29 Oct, 14:48 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 13d 23hThu 12 Nov, 14:48 UTC
  4. 27d 23hThu 26 Nov, 14:48 UTC
  5. 35d 3hThu 3 Dec, 19:00 UTCFW
  6. 41d 23hThu 10 Dec, 14:48 UTC

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:48 UTC14d ago 1 – running 0
Tue 13 Oct, 15:07 UTC16d ago 1 – 2 days 0
Sat 10 Oct, 07:36 UTC19d ago 1 – 3.3 days 1
Thu 1 Oct, 18:51 UTC FW27d ago – – 8.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 65/100
  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does CobaltCove.io Testing Branch appear in Rust Tracker lists and filters?

These Rust Tracker lists carry CobaltCove.io Testing Branch: PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on CobaltCove.io Testing Branch?

These tags are published by CobaltCove.io Testing Branch for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp0 (Max players): 0 slots on this server; ts10 (Group limit): Teams are capped at 10; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): A wipe every fortnight; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Who operates CobaltCove.io Testing Branch?

Same operator, most likely: CobaltCove.io Testing Branch publishes a cobaltcove.io hostname, and 2 other servers we track publish it as well.

Wipe Times

What happens on CobaltCove.io Testing Branch on wipe day?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 1 hours after it.

When does CobaltCove.io Testing Branch wipe?

The prediction for CobaltCove.io Testing Branch follows its tag, as too few wipes are on record to confirm the schedule. Thursday 29 October at 14:48 UTC is when the next wipe falls due. 14 days since this world was made. A two-weekly wipe schedule is published in its tags.

Location and Status

What is the uptime on CobaltCove.io Testing Branch, and is it online?

Offline now, CobaltCove.io Testing Branch was last seen 14 days ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 17 September 2026.

Which Rust build is CobaltCove.io Testing Branch running?

Confirmed for CobaltCove.io Testing Branch: Rust network protocol 2634 and build 167781, Windows. Steam updates it for you; your game must share the protocol to join.

What location is CobaltCove.io Testing Branch hosted in?

In Europe, under its EU tag, is where CobaltCove.io Testing Branch lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 138.201.33.101:38015.

Player Count

How many players are on CobaltCove.io Testing Branch right now?

Offline: CobaltCove.io Testing Branch, last seen 14 days ago.

How does CobaltCove.io Testing Branch compare in the rankings?

CobaltCove.io Testing Branch places #12,874 on seven-day player hours, #2,424 in Europe and in the top 60% of all ranked servers.

Settings

Which settings and rules are confirmed on CobaltCove.io Testing Branch?

No gather rate appears in CobaltCove.io Testing Branch's name. Up to 10 players per group. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is CobaltCove.io Testing Branch on?

Generated by the game from seed 124032105, the procedural map on CobaltCove.io Testing Branch measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto CobaltCove.io Testing Branch?

Open the console in Rust with F1 after starting the game, then type client.connect 138.201.33.101:38015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://cobaltcove.io.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp0
Max players 0 slots on this server.
ts10
Group limit Teams are capped at 10.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.