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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,701online PAX54,561playing OCC3,263with players WIPED 3H144
MODModded traffic
Callsign

MKI8301=

Mike's Test Map

Offline 137.186.44.105:28015 checked 8h ago

moddedoxide
Clearance · join
Players now 0/ 4 0% full
7-day average0peak 1
Rank#8,301top 37%
Last wipe5d agono schedule published
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75122:0023:0000:0001:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.

The force wipe · high confidence

usual gap21 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 15d 12hFri 13 Nov, 22:38 UTC
  3. 35d 8hThu 3 Dec, 19:00 UTCFW
  4. 36d 12hFri 4 Dec, 22:38 UTC

The first 48 hours of its last wipes

Fri 23 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 22:38 UTC5d ago 1 – running 0
Sat 3 Oct, 00:05 UTC26d ago 1 halved by day 6 20.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 122/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 192/225
  4. 04MOD
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    Players 73/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Mike's Test Map?

On Rust Tracker, Mike's Test Map sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Mike's Test Map?

These tags are published by Mike's Test Map for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Mike's Test Map on wipe day?

The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 6 the crowd dropped below half where it did not hold.

On what schedule does Mike's Test Map wipe?

Mike's Test Map runs on a every 3 weeks on Friday at 22:38 UTC wipe rhythm. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 5 days 11 hours since this world was made.

Location and Status

What is the uptime on Mike's Test Map, and is it online?

Offline now, Mike's Test Map was last seen 8 hours ago. 24% uptime over the last 7 full days, with 40 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is Mike's Test Map running?

Confirmed for Mike's Test Map: Rust network protocol 2635 and build 166652, Windows. Steam updates it for you; your game must share the protocol to join.

Where does Mike's Test Map sit?

No region is published by Mike's Test Map. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 137.186.44.105:28015.

Population

How many players are on Mike's Test Map right now?

Offline: Mike's Test Map, last seen 8 hours ago. Peak of 1 in the last seven days, average 0 players. Busiest window in 48 hours: 23:00 UTC, 1 players on average.

How does Mike's Test Map compare in the rankings?

Seven-day player hours put Mike's Test Map at #8,301, within the top 37% of all ranked servers.

Settings

Which settings and rules are confirmed on Mike's Test Map?

No gather rate appears in Mike's Test Map's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Mike's Test Map?

A procedural map runs on Mike's Test Map, generated by the game.

Connect

Which steps join Mike's Test Map?

Open the console in Rust with F1 after starting the game, then type client.connect 137.186.44.105:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.