FTC15268=
fatche.at test server
Online 136.61.101.213:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 03:59 UTC17d ago | 1 | – | running | 0 |
| Tue 15 Sep, 23:07 UTC43d ago | 1 | halved by day 1 | 26.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 60/500
-
02MODPlayers 124/100
-
03MODPlayers 99/225
-
04MODPlayers 33/700
-
05MODPlayers 113/700
-
06MODPlayers 344/350
Quick answers
From the figures on this page.
Filters
Where does fatche.at test server appear in Rust Tracker lists and filters?
On Rust Tracker, fatche.at test server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on fatche.at test server?
Listed for the server browser to read, fatche.at test server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Slots: 40; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on fatche.at test server on wipe day?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 1 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 where it did not hold.
On what schedule does fatche.at test server wipe?
The record holds too few of fatche.at test server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 17 days 17 hours.
Location and Status
What is the uptime on fatche.at test server, and is it online?
fatche.at test server is up and online at this moment. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.
Which Rust build is fatche.at test server running?
Confirmed for fatche.at test server: Rust network protocol 2634 and build 167398, Linux. The same protocol is required to join, and Steam updates it for you.
Where does fatche.at test server sit?
Region: none published by fatche.at test server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 136.61.101.213:28015.
Player Count
How many players are on fatche.at test server right now?
Slots 40; players on board 0: that is fatche.at test server now. Across the past seven days, 0 players on average.
What rank does fatche.at test server carry among Rust servers?
Top 68% of all ranked servers, and #15,268 on seven-day player hours: fatche.at test server.
Settings
Which settings and rules are confirmed on fatche.at test server?
No gather rate appears in fatche.at test server's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is off, Valve's anti-cheat.
Which map is confirmed for fatche.at test server?
Procedural map on fatche.at test server, made by the game.
Connect
How do you get onto fatche.at test server?
To connect: start Rust, press F1, enter client.connect 136.61.101.213:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.