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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,659online PAX48,364playing OCC3,165with players WIPED 3H117
MODModded traffic
Callsign

DFM7402=

DFAM Rust Dev

Online 136.47.25.184:28017 checked 9m ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 3
Rank#7,402top 33%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeakWipe
0123417:0000:0008:0015:0000:0007:00Wiped Tue 27 Oct, 19:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep8 Oct14 Oct20 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap22.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:05 UTC1d ago – – running 1
Mon 5 Oct, 16:10 UTC23d ago 1 halved by day 1 22.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does DFAM Rust Dev appear in Rust Tracker lists and filters?

These Rust Tracker lists carry DFAM Rust Dev: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags mean that DFAM Rust Dev is listed under?

The game's server browser reads these tags from DFAM Rust Dev: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on DFAM Rust Dev when wipe day lands?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for DFAM Rust Dev?

DFAM Rust Dev's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 38 hours since this world was made.

Location and Status

What is the uptime on DFAM Rust Dev, and is it online?

Right now DFAM Rust Dev is online. Uptime stood at 18% for the last 7 full days, 30 of 168 hours online. The first sighting by Rust Tracker was 19 September 2026.

Which Rust version is confirmed on DFAM Rust Dev?

Confirmed for DFAM Rust Dev: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

Which location is DFAM Rust Dev in?

Nothing on region from DFAM Rust Dev; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 136.47.25.184:28017.

Population

Is DFAM Rust Dev busy?

DFAM Rust Dev is at 0 players, capacity 40. Seven-day average 0 players; peak 3. At 19:00 UTC it drew its highest average of the last 48 hours: 2 players.

What rank does DFAM Rust Dev carry among Rust servers?

On player hours over seven days, DFAM Rust Dev ranks #7,402, inside the top 33% of all ranked servers.

Settings

Which settings and rules are confirmed on DFAM Rust Dev?

The name of DFAM Rust Dev carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for DFAM Rust Dev?

A procedural map runs on DFAM Rust Dev, generated by the game.

How to Join

Which steps join DFAM Rust Dev?

Open the console in Rust with F1 after starting the game, then type client.connect 136.47.25.184:28017. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.