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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,646online PAX42,725playing OCC3,027with players WIPED 3H89
MODModded traffic
Callsign

DDL15338=

Deadly-Fam Rust Main

Online 136.47.25.184:28015 checked 10m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 15:51 UTC19d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Deadly-Fam Rust Main appear in Rust Tracker lists and filters?

On Rust Tracker, Deadly-Fam Rust Main sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Deadly-Fam Rust Main is listed under?

These tags are published by Deadly-Fam Rust Main for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Deadly-Fam Rust Main when wipe day lands?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

When does Deadly-Fam Rust Main wipe?

The record holds too few of Deadly-Fam Rust Main's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 19 days 15 hours since this world was made.

Location and Status

What is the uptime on Deadly-Fam Rust Main, and is it online?

Right now Deadly-Fam Rust Main is online. The uptime it reports puts the last restart about 38 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 5 October 2026.

Which Rust build is Deadly-Fam Rust Main running?

Rust network protocol 2635 and build 168909 is the build on Deadly-Fam Rust Main; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does Deadly-Fam Rust Main run?

Server fps held an average of 74 across the last 48 hours, never below 37. Maximum entities carried: 66,279, from buildings and deployables to everything else. Peak memory use: 3,525 MB. A climbing entity count and low fps are what register as lag for players.

What location is Deadly-Fam Rust Main hosted in?

Nothing on region from Deadly-Fam Rust Main; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 136.47.25.184:28015.

Player Count

Is Deadly-Fam Rust Main busy?

Tracking Deadly-Fam Rust Main: 0 of 50 slots filled. The last seven days put it at 0 players on average.

Where does Deadly-Fam Rust Main sit in the server rankings?

Seven-day player hours put Deadly-Fam Rust Main at #15,338, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Deadly-Fam Rust Main?

The name of Deadly-Fam Rust Main carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is Deadly-Fam Rust Main on?

Generated by the game from seed 389912715, the procedural map on Deadly-Fam Rust Main measures 3,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join Deadly-Fam Rust Main?

To connect: start Rust, press F1, enter client.connect 136.47.25.184:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.