RST15299
RustForge Dev
Offline 136.38.43.131:28505 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 05:36 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 165/500
-
02MODPlayers 131/100
-
03MODPlayers 188/225
-
04MODPlayers 94/700
-
05MODPlayers 235/700
-
06MODPlayers 350/350
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show RustForge Dev?
These Rust Tracker lists carry RustForge Dev: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on RustForge Dev?
Listed for the server browser to read, RustForge Dev publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on RustForge Dev on wipe day?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.
On what schedule does RustForge Dev wipe?
RustForge Dev's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 25 days 11 hours.
Location and Status
What is the uptime on RustForge Dev, and is it online?
Offline: RustForge Dev confirmed offline, last seen 15 days 21 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 23 September 2026.
Which Rust version is confirmed on RustForge Dev?
Rust network protocol 2634 and build 166652 on Windows is what RustForge Dev runs. To join, your game must be on the same protocol; Steam handles the update.
Which location is RustForge Dev in?
Region: none published by RustForge Dev. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 136.38.43.131:28505.
Player Count
What is the player count on RustForge Dev?
Last seen 15 days 21 hours ago; RustForge Dev is offline at present.
Where does RustForge Dev sit in the server rankings?
Top 71% of all ranked servers, and #15,299 on seven-day player hours: RustForge Dev.
Settings
Which settings and rules are confirmed on RustForge Dev?
Nothing in RustForge Dev's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.
What map is RustForge Dev on?
Procedural map on RustForge Dev, made by the game.
How to Join
How do you get onto RustForge Dev?
To connect: start Rust, press F1, enter client.connect 136.38.43.131:28505 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.