MPA15099
MAP
Offline 136.243.93.125:28075 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 10:11 UTC14d ago | 1 | – | running | 0 |
| Tue 13 Oct, 08:04 UTC15d ago | 1 | – | 1.1 days | 0 |
| Sat 10 Oct, 12:08 UTC18d ago | 1 | – | 2.8 days | 0 |
| Tue 6 Oct, 07:03 UTC22d ago | 1 | halved by day 1 | 4.2 days | 0 |
| Mon 5 Oct, 10:41 UTC23d ago | 1 | – | 0.8 days | 0 |
| Sun 4 Oct, 17:27 UTC24d ago | 1 | – | 0.7 days | 1 |
| Thu 1 Oct, 15:35 UTC27d ago | 1 | – | 3.1 days | 0 |
| Wed 30 Sep, 13:42 UTC28d ago | 1 | – | 1.1 days | 0 |
| Tue 29 Sep, 15:56 UTC29d ago | 3 | – | 0.9 days | 0 |
| Mon 28 Sep, 06:48 UTC30d ago | 3 | – | 1.4 days | 0 |
| Sat 26 Sep, 19:29 UTC32d ago | 3 | – | 1.5 days | 1 |
| Sat 26 Sep, 06:34 UTC32d ago | 2 | – | 0.5 days | 0 |
| Wed 23 Sep, 09:52 UTC35d ago | 1 | held half | 2.9 days | 1 |
| Sun 20 Sep, 13:35 UTC38d ago | 1 | halved by day 1 | 2.8 days | 0 |
| Sat 19 Sep, 20:04 UTC39d ago | 1 | – | 0.7 days | 0 |
| Sat 19 Sep, 09:16 UTC39d ago | 1 | – | 0.4 days | 0 |
| Fri 18 Sep, 07:26 UTC40d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 89/500
-
02MODPlayers 124/100
-
03MODPlayers 96/225
-
04MODPlayers 79/700
-
05MODPlayers 25/200
-
06MODPlayers 18/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry MAP?
On Rust Tracker, MAP sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags mean that MAP is listed under?
Listed for the server browser to read, MAP publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on MAP when wipe day lands?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1 the crowd dropped below half where it did not hold.
Which wipe times are confirmed for MAP?
Irregular wipe times at MAP: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 14 days 6 hours.
Location and Status
How reliable is MAP, and is it online now?
Offline: MAP confirmed offline, last seen 12 days 7 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust build is MAP running?
Rust network protocol 2634 and build 167781 is the build on MAP; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What location is MAP hosted in?
Nothing on region from MAP; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 136.243.93.125:28075.
Player Count
Is MAP busy?
Last seen 12 days 7 hours ago; MAP is offline at present.
Where does MAP sit in the server rankings?
Top 70% of all ranked servers, and #15,099 on seven-day player hours: MAP.
Settings
Which settings and rules are confirmed on MAP?
No gather rate appears in MAP's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.
What map is MAP on?
Generated by the game from seed 1337, the procedural map on MAP measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: MAP.
Connect
What is the way to join MAP?
To connect: start Rust, press F1, enter client.connect 136.243.93.125:28075 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.