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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,876online PAX96,643playing OCC4,105with players WIPED 3H153
MODModded traffic
Callsign

ZFL8462=

ZUFLUCHT TEST

Online 136.243.93.125:28065 checked 9m ago

moddedcarbon
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#8,462top 38%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

025507510019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.7 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:59 UTC11d ago 1 – running 0
Sat 10 Oct, 11:57 UTC17d ago 1 halved by day 2 6.1 days 0
Sun 4 Oct, 18:35 UTC22d ago 0 – 5.7 days 0
Thu 1 Oct, 15:28 UTC26d ago 1 halved by day 2 3.1 days 1
Mon 28 Sep, 19:04 UTC28d ago 1 – 2.9 days 0
Tue 22 Sep, 06:55 UTC35d ago 0 – 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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    Players 132/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 111 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 188/225
  4. 04MOD
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    Players 33/200
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 85 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 200/700
  6. 06MOD
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    Players 61/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show ZUFLUCHT TEST?

Modded servers, tracked live — the Rust Tracker lists that include ZUFLUCHT TEST. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on ZUFLUCHT TEST?

The game's server browser reads these tags from ZUFLUCHT TEST: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on ZUFLUCHT TEST when wipe day lands?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 2.

When does ZUFLUCHT TEST wipe?

Irregular wipe times at ZUFLUCHT TEST: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 26 days.

Location and Status

What is the uptime on ZUFLUCHT TEST, and is it online?

Tracking shows ZUFLUCHT TEST online as of now. By its own uptime figure, the last restart was roughly 13 hours ago. 152 of 168 hours up over the last 7 full days: 90% uptime. The first sighting by Rust Tracker was 14 September 2026.

Which Rust version is confirmed on ZUFLUCHT TEST?

Rust network protocol 2635 and build 168909 on Windows is what ZUFLUCHT TEST runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on ZUFLUCHT TEST?

For the last 48 hours it averaged 65 server fps; the floor was 34. Maximum entities carried: 106,518, from buildings and deployables to everything else. It drew as much as 5,700 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does ZUFLUCHT TEST sit?

No region is published by ZUFLUCHT TEST. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 136.243.93.125:28065.

Population

How many players are on ZUFLUCHT TEST right now?

Slots 100; players on board 0: that is ZUFLUCHT TEST now. Peak of 1 in the last seven days, average 0 players. Busiest window in 48 hours: 17:00 UTC, 0 players on average.

What rank does ZUFLUCHT TEST carry among Rust servers?

Top 38% of all ranked servers, and #8,462 on seven-day player hours: ZUFLUCHT TEST.

Settings

Which settings and rules are confirmed on ZUFLUCHT TEST?

No gather rate appears in ZUFLUCHT TEST's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

What map is ZUFLUCHT TEST on?

The map on ZUFLUCHT TEST is procedural, size 5,000, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Skull-Factory.

How to Join

Which steps join ZUFLUCHT TEST?

Open the console in Rust with F1 after starting the game, then type client.connect 136.243.93.125:28065. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://zuflucht-rust.de/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.