RST13858=
rustHaltAus [whitelist]
Online 136.243.60.212:28080 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:59 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 245/500
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02MODPlayers 132/100
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03MODPlayers 188/225
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04MODPlayers 33/200
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05MODPlayers 200/700
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06MODPlayers 61/1000
Quick answers
From the figures on this page.
Filters
Where does rustHaltAus [whitelist] appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include rustHaltAus [whitelist]. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does rustHaltAus [whitelist] carry, and what do they mean?
These tags are published by rustHaltAus [whitelist] for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on rustHaltAus [whitelist] when wipe day lands?
Recent wipes averaged a peak of 1 players. 1 hours after the latest wipe, the crowd peaked.
On what schedule does rustHaltAus [whitelist] wipe?
Too few wipes on record for rustHaltAus [whitelist] to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 25 days 2 hours.
Server Details
How reliable is rustHaltAus [whitelist], and is it online now?
Right now rustHaltAus [whitelist] is online. The uptime it reports puts the last restart about 5 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
What Rust version is rustHaltAus [whitelist] on?
Rust network protocol 2634 and build 166586 is the build on rustHaltAus [whitelist]; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What is performance like on rustHaltAus [whitelist]?
For the last 48 hours it averaged 106 server fps; the floor was 81. Maximum entities carried: 121,378, from buildings and deployables to everything else. Peak memory use: 3,141 MB. Players feel lag when fps drops and the entity count climbs.
Where does rustHaltAus [whitelist] sit?
No region is published by rustHaltAus [whitelist]. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 136.243.60.212:28080.
Population
What is the player count on rustHaltAus [whitelist]?
Tracking rustHaltAus [whitelist]: 0 of 50 slots filled. Over seven days: average 0, peak 2 players.
How does rustHaltAus [whitelist] compare in the rankings?
Seven-day player hours put rustHaltAus [whitelist] at #13,858, within the top 63% of all ranked servers.
Settings
Which settings and rules are confirmed on rustHaltAus [whitelist]?
Nothing in rustHaltAus [whitelist]'s name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
What map is rustHaltAus [whitelist] on?
Generated by the game from seed 367833367, the procedural map on rustHaltAus [whitelist] measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
What is the way to join rustHaltAus [whitelist]?
Open the console in Rust with F1 after starting the game, then type client.connect 136.243.60.212:28080. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.