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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,696online PAX36,352playing OCC2,907with players WIPED 3H94
MODModded traffic
Callsign

TDL15358=

TDL Staging Server

Online 136.243.50.209:28025 checked 10m ago

moddedcarbon
Clearance · join
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,358top 69%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep4 Oct9 Oct15 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:47 UTC6d ago 0 – running 0
Sun 4 Oct, 09:57 UTC24d ago 1 halved by day 1 18.1 days 0
Thu 1 Oct, 13:21 UTC27d ago 1 held half 2.9 days 0
Wed 30 Sep, 15:57 UTC28d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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    Players 135/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 32/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 12/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry TDL Staging Server?

These Rust Tracker lists carry TDL Staging Server: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which tags does TDL Staging Server carry, and what do they mean?

The game's server browser reads these tags from TDL Staging Server: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs169516 (Build): The game build is 169516; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on TDL Staging Server when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 1 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 1 the crowd dropped below half where it did not hold.

When does TDL Staging Server wipe?

No next wipe to predict for TDL Staging Server, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 6 days 15 hours since this world was made.

Server Details

What is the uptime on TDL Staging Server, and is it online?

Tracking shows TDL Staging Server online as of now. About 10 hours ago it restarted last, based on reported uptime. Uptime stood at 92% for the last 7 full days, 155 of 168 hours online. First contact for Rust Tracker: 28 September 2026.

Which Rust build is TDL Staging Server running?

Rust network protocol 2635 and build 169516 on Linux is what TDL Staging Server runs. The same protocol is required to join, and Steam updates it for you.

Is TDL Staging Server holding performance?

For the last 48 hours it averaged 102 server fps; the floor was 48. Maximum entities carried: 140,000, from buildings and deployables to everything else. Memory peaked at 7,180 MB. Players feel lag when fps drops and the entity count climbs.

Which location is TDL Staging Server in?

Nothing on region from TDL Staging Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 136.243.50.209:28025.

Population

How many players are on TDL Staging Server right now?

TDL Staging Server is at 0 players, capacity 5. The last seven days put it at 0 players on average.

What rank does TDL Staging Server carry among Rust servers?

Seven-day player hours put TDL Staging Server at #15,358, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on TDL Staging Server?

Nothing in TDL Staging Server's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on TDL Staging Server?

A procedural map of size 5,500 runs on TDL Staging Server, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Billy Joe's Custom Map.

Connect

What is the way to join TDL Staging Server?

Open the console in Rust with F1 after starting the game, then type client.connect 136.243.50.209:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs169516,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp5
Max players Slots: 5.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs169516
Build The game build is 169516.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.